99127e2458
This was SVN commit r2732.
2005-09-15 02:56:24 +00:00
4cc30aeb56
This was SVN commit r2684.
2005-09-07 02:24:13 +00:00
b071585610
Added tile class and "avoid at distance" support to RMGen.
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This was SVN commit r2659.
2005-09-03 21:53:07 +00:00
dan
df536edb67
This was SVN commit r2569.
2005-07-30 21:21:36 +00:00
5cd416d82f
This was SVN commit r2567.
2005-07-30 20:57:18 +00:00
661114e7a1
This was SVN commit r2540.
2005-07-25 01:31:19 +00:00
a50b118c6c
Added SmoothElevationPainter.
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This was SVN commit r2441.
2005-06-26 10:28:39 +00:00
dan
816293ff36
Added iniFromScenario code through a new constructor in Map::
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Initial test, doesn't load the .xml yet,
This was SVN commit r2433.
2005-06-24 04:46:13 +00:00
08ef5c2b68
Redesigned part of RMS (removed "CenteredPlacer" concept, made createMulti a JavaScript library function).
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This was SVN commit r2379.
2005-06-07 07:21:55 +00:00
bd53b14f58
More work on RMS:
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- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.
This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
34f599f3d4
Completed the area placement classes (AreaPlacer, AreaPainter and Constraint) and JS equivalents. Now it remains to implement some of the more interesting ones :P.
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This was SVN commit r2340.
2005-05-23 03:51:37 +00:00
56343ae9c8
Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
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This was SVN commit r2338.
2005-05-23 02:52:37 +00:00
600a55b7d7
Boost Random
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This was SVN commit r2315.
2005-05-16 15:19:46 +00:00
e41ddc4e77
Added random number functions using Boost as well as a "library.js" file in which the high-level API can be implemented in JS.
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This was SVN commit r2313.
2005-05-16 07:30:39 +00:00
2063404672
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.Made rmgen use js32d.lib instead of js32.lib.
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This was SVN commit r2296.
2005-05-12 21:02:55 +00:00
bad202f4d0
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.
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This was SVN commit r2295.
2005-05-12 20:59:22 +00:00
304037164b
Initial stub of RM Generator. This will gradually get updated with the algorithms from the ASCII generator.
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This was SVN commit r2293.
2005-05-12 05:16:59 +00:00