|
7054957514
|
Minimap: Corrected orientation. Also cleaned up a bit, and fixed some inefficiencies.
Camera: Corrected code that wasn't doing what it looked like it was
doing, and was crashing JS "new Camera".
This was SVN commit r2302.
|
2005-05-13 01:15:53 +00:00 |
|
|
08ada296f8
|
Replaced tabs with 4 spaces each to be consisent.
This was SVN commit r2301.
|
2005-05-13 00:54:10 +00:00 |
|
|
b772559fbe
|
Added get/setTerrain and get/setHeight functions to the RMS API which allow control of each individual tile, and base height argument to init().
This was SVN commit r2300.
|
2005-05-13 00:39:13 +00:00 |
|
|
c8dc599ab8
|
Un-hardcoded the rmgen output path since it's not useful when you run it out of binaries/system. You should now type
rmgen script.js ../../binaries/data/mods/official/maps/scenarios/map
This was SVN commit r2297.
|
2005-05-12 21:17:32 +00:00 |
|
|
2063404672
|
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.Made rmgen use js32d.lib instead of js32.lib.
This was SVN commit r2296.
|
2005-05-12 21:02:55 +00:00 |
|
|
bad202f4d0
|
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.
This was SVN commit r2295.
|
2005-05-12 20:59:22 +00:00 |
|
Aeros
|
07835e70e5
|
complete bush set for the Temperate and Mediterreanean biomes.
This was SVN commit r2294.
|
2005-05-12 09:10:53 +00:00 |
|
|
304037164b
|
Initial stub of RM Generator. This will gradually get updated with the algorithms from the ASCII generator.
This was SVN commit r2293.
|
2005-05-12 05:16:59 +00:00 |
|
|
a75bf7fb1e
|
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
This was SVN commit r2291.
|
2005-05-12 03:55:39 +00:00 |
|
|
e4d1454fd8
|
slight revisions to comments.
breakpoint code looks to work, but self-test isn't yet complete.
This was SVN commit r2290.
|
2005-05-12 02:58:40 +00:00 |
|
|
add0a0aa94
|
give symbolic names to assert return val
wdbg: breakpoint code now compiles, untested
This was SVN commit r2288.
|
2005-05-11 22:49:01 +00:00 |
|
|
f911bdc4b1
|
move debug_microlog to debug.cpp, call it debug_wprintf_mem. move MICROLOG define to pyrogenesis.h.
major cleanup+documenting in debug.h; added breakpoint interface.
sysdep: moved debug_out definition to udbg.cpp
This was SVN commit r2287.
|
2005-05-11 22:44:20 +00:00 |
|
|
758251edfd
|
further debug_out -> debug_printf; (comment) cleanup
ogl_tex: minor formatting improvements
This was SVN commit r2286.
|
2005-05-11 22:40:19 +00:00 |
|
|
fd4eb91e93
|
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
This was SVN commit r2285.
|
2005-05-11 18:56:30 +00:00 |
|
|
122b3aeb86
|
update of some art stuff for projectile testing
This was SVN commit r2284.
|
2005-05-11 05:58:34 +00:00 |
|
|
5821ebb629
|
Tidied up a bit more
This was SVN commit r2283.
|
2005-05-11 05:26:24 +00:00 |
|
|
6034821b4a
|
Slightly more readable enum naming in mipmap code
This was SVN commit r2282.
|
2005-05-11 04:56:05 +00:00 |
|
|
1ff0d112d2
|
revise loader return values - nicer interface now.
This was SVN commit r2281.
|
2005-05-11 04:39:21 +00:00 |
|
|
0e4624397a
|
breakpoint WIP
This was SVN commit r2280.
|
2005-05-11 04:37:05 +00:00 |
|
|
b8532df921
|
wcpu: improve comments and fix CONTEXT bug in profiler
win_internal(+wtime): better names for critical sections (now name of
file)
This was SVN commit r2279.
|
2005-05-11 04:35:21 +00:00 |
|
|
5cd7997d16
|
ah ha, found out why the elite shield was flickering - fixed
This was SVN commit r2278.
|
2005-05-11 04:25:55 +00:00 |
|
|
ab980c1a31
|
Updated map format, to store lighting information in XML. Also, vital whitespace consistency improvements.
This was SVN commit r2276.
|
2005-05-11 03:07:08 +00:00 |
|
|
ee1ff55046
|
Hmm... Am I right in thinking DTDs make backwards compatibility impossible? (hence the entirely new file)
This was SVN commit r2275.
|
2005-05-11 03:02:24 +00:00 |
|
|
1436e919c1
|
Support reading DDS files with mipmaps
This was SVN commit r2273.
|
2005-05-10 18:29:18 +00:00 |
|
|
bc5122fa08
|
UTF-8->CStrW conversion; used in saved console history.
This was SVN commit r2272.
|
2005-05-10 18:15:03 +00:00 |
|
MarkT
|
da8d343cb4
|
Increased projectile gravity.
This was SVN commit r2270.
|
2005-05-10 12:32:16 +00:00 |
|
|
d43de62b4a
|
getting rid of the nasty textures and adding a default texture so that sced doesn't use the cliff texture anymore on default
This was SVN commit r2269.
|
2005-05-10 11:45:33 +00:00 |
|
|
2d8f298e00
|
updating the map again to get rid of that ugly grass, and also to put the buildings on flat terrain... it was buggin me!
This was SVN commit r2268.
|
2005-05-10 11:39:05 +00:00 |
|
MarkT
|
86dc351205
|
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
|
2005-05-10 07:13:25 +00:00 |
|
|
28b92f3c43
|
add error handling: recover and return false if file not found
This was SVN commit r2264.
|
2005-05-09 17:10:52 +00:00 |
|
|
b42d5ab207
|
gave it a once-over, marked 1 as complete
(saved via office 2003, so if it's unreadable, we know why.. :/)
This was SVN commit r2263.
|
2005-05-09 16:30:01 +00:00 |
|
|
5037da70d0
|
Fixed memory leak, I think.
This was SVN commit r2261.
|
2005-05-09 04:52:55 +00:00 |
|
|
34352b77af
|
EntityManager.cpp: safety improvements
mmgr: consistent prefix naming
lockfree: split out lock free allocator
This was SVN commit r2260.
|
2005-05-09 04:41:35 +00:00 |
|
|
229a6b7a16
|
Loader: reword comment
EntityHandles.cpp: 4096 -> MAX_HANDLES
This was SVN commit r2259.
|
2005-05-09 04:37:36 +00:00 |
|
|
8683e6a3ec
|
fix music title (avoids one particular warning at exit)
This was SVN commit r2258.
|
2005-05-09 04:32:06 +00:00 |
|
|
69a96c6b1e
|
Vague attempt at error-checking in some JS code
This was SVN commit r2256.
|
2005-05-09 04:03:26 +00:00 |
|
|
01588f267f
|
Corrected garbage collection problem
This was SVN commit r2255.
|
2005-05-09 03:26:04 +00:00 |
|
|
bcc4aea8dc
|
Maybe fixed nasty memory corruption bug.
This was SVN commit r2254.
|
2005-05-09 02:29:33 +00:00 |
|
|
f6e864c9f6
|
Greek stuff
This was SVN commit r2253.
|
2005-05-12 17:20:17 +00:00 |
|
|
0a5461db73
|
Recompiled ScEd.
This was SVN commit r2252.
|
2005-05-07 00:17:05 +00:00 |
|
|
d1a66c93b0
|
fix bug: was calling HeapSetInformation directly, not through function pointer
This was SVN commit r2250.
|
2005-05-06 20:14:40 +00:00 |
|
|
f8f94e02aa
|
add high-level dox and updated some comments
This was SVN commit r2249.
|
2005-05-06 20:02:00 +00:00 |
|
|
d8c4e51ddb
|
Greek Helmets
This was SVN commit r2248.
|
2005-05-06 12:55:06 +00:00 |
|
|
daddeed4bb
|
fix really stupid bug in ReadFileLines - was always setting first array element
This was SVN commit r2246.
|
2005-05-05 16:41:16 +00:00 |
|
|
b75c3607b4
|
Quick demonstration of Jan's nifty VFS functions in action.
This was SVN commit r2245.
|
2005-05-05 02:51:39 +00:00 |
|
|
410c73cb46
|
made UnpackMap interruptible (since it takes up to 1900 ms).
root cause is slow automatic mipmap gen; philip is working on DDS mipmap
loader that allows them to be baked in.
This was SVN commit r2243.
|
2005-05-04 23:12:46 +00:00 |
|
|
1bcf156680
|
added macro that takes care of boilerplate "check for timeout and return progress" code.
This was SVN commit r2242.
|
2005-05-04 23:10:11 +00:00 |
|
|
216eb8d2fe
|
fix rare corner case where filter would be reset to GL_LINEAR. thanks, Philip!
This was SVN commit r2240.
|
2005-05-04 22:03:00 +00:00 |
|
|
462321f425
|
More efficient actor-loading. Less fatal response to errors.
This was SVN commit r2239.
|
2005-05-04 21:12:57 +00:00 |
|
|
d22d837060
|
fix trees
Pine1 -> flora/wrld_flora_pine.xml
This was SVN commit r2238.
|
2005-05-04 20:58:01 +00:00 |
|