Commit Graph

5690 Commits

Author SHA1 Message Date
602e90096b Fixed issue in VerifyPages that was preventing me from compiling on Vista.
#Vista compile fix

This was SVN commit r6650.
2009-01-31 23:30:24 +00:00
43ed26f985 This was SVN commit r6649. 2009-01-30 20:00:38 +00:00
d29b585be2 This was SVN commit r6648. 2009-01-30 19:32:20 +00:00
d492b4fc33 This was SVN commit r6647. 2009-01-30 06:31:26 +00:00
a97357225b This was SVN commit r6644. 2009-01-29 23:08:28 +00:00
f23638873b # New Coolus helmet variants. New Celt hero helmet. New Hellenistic Thracian (ridged) helmet. Other cool stuff.
This was SVN commit r6643.
2009-01-29 07:10:52 +00:00
84383cc769 #Cliff terrain textures for the Temperate Biome.
This was SVN commit r6639.
2009-01-27 07:39:44 +00:00
03de5bf64b This was SVN commit r6637. 2009-01-26 07:36:35 +00:00
c52ee7d7cd #some more desert rocks
This was SVN commit r6636.
2009-01-26 03:22:48 +00:00
f5bdcda80d Fixing #212. Now player can control only the units he owns.
This was SVN commit r6635.
2009-01-25 12:33:10 +00:00
347d6f0ab2 This was SVN commit r6634. 2009-01-24 23:54:21 +00:00
8fb975f284 This was SVN commit r6631. 2009-01-24 20:56:18 +00:00
30b571bf7b This was SVN commit r6630. 2009-01-23 07:04:02 +00:00
fed9cc0e24 This was SVN commit r6629. 2009-01-23 05:49:28 +00:00
69f1ef6b5f This was SVN commit r6628. 2009-01-22 20:52:31 +00:00
5756e5aa2e This was SVN commit r6627. 2009-01-22 20:51:51 +00:00
e9d1d77a2d New sky boxes, a dozen new terrains, reorganizing terrains, new "billboard" objects.
This was SVN commit r6626.
2009-01-22 20:22:41 +00:00
377deaa746 This was SVN commit r6625. 2009-01-22 17:54:39 +00:00
1e5c1ea7d8 This was SVN commit r6624. 2009-01-22 02:42:27 +00:00
4a32c497a6 This was SVN commit r6623. 2009-01-21 07:21:38 +00:00
c56ebfde1c This was SVN commit r6621. 2009-01-19 02:19:12 +00:00
78ba0a4c27 #Brand new texture for Carthaginian structures.
This was SVN commit r6620.
2009-01-16 20:12:08 +00:00
5ac6171d83 This was SVN commit r6619. 2009-01-16 09:02:21 +00:00
338dd284f1 #New Iberian and Roman building exports and updates. Also a little bit of housecleaning.
This was SVN commit r6617.
2009-01-15 21:01:44 +00:00
31fc99db25 #Iberian stuff, plus new Roman Scout Tower.
This was SVN commit r6614.
2009-01-13 21:53:27 +00:00
bc6a173c93 This was SVN commit r6613. 2009-01-12 01:19:22 +00:00
e2f20a0f52 This was SVN commit r6611. 2009-01-10 00:47:00 +00:00
f26de57e0f This was SVN commit r6610. 2009-01-09 21:04:42 +00:00
327a58e25e This was SVN commit r6609. 2009-01-09 07:59:25 +00:00
aecaec1c9f #Persian Houses (x4), Dock, Mill, Scout Tower, and Fortress updates. New Wall Gates and Wall Tower (wall segments come soon).
This was SVN commit r6607.
2009-01-08 06:42:53 +00:00
38f7997dcd This was SVN commit r6605. 2009-01-08 04:31:22 +00:00
brian
3ade70fef3 Fixed following copy/paste error:
function tan(x) {
	return Math.sin(x); --> Math.tan(x)
}

This was SVN commit r6601.
2009-01-06 20:22:33 +00:00
d43636f8ae work-related additions:
x86_x64.cpp: detect TLBs (a major undertaking :/)
mem_util: export functions
win.h: hopefully avoid warnings from either vc2008 and vc2005 about
already defined win32 version macros
wnuma: revise large page heuristic (cause of slowdown is now known)

This was SVN commit r6600.
2009-01-06 20:17:06 +00:00
75f4e79b02 #Lots of Persian buildings stuff. Re-exporting them to collada as well as re-mapping them.
This was SVN commit r6596.
2009-01-04 02:50:51 +00:00
4d869facab Fix for #221, the resources shouldn't be substracted now when a unit is looted.
This was SVN commit r6591.
2009-01-03 19:02:04 +00:00
220b05ba08 fix: ignore GetCursorPos failure, which happens when switching desktop (e.g. after pressing ctrl+alt+del)
This was SVN commit r6590.
2009-01-03 18:40:48 +00:00
b51353ae0b Use NONCOPYABLE macro, to avoid ICC warnings
This was SVN commit r6589.
2009-01-03 18:40:28 +00:00
d0250b2bbc This was SVN commit r6588. 2009-01-03 18:04:37 +00:00
TayHota
aa516eb0bf This was SVN commit r6587. 2009-01-03 17:58:49 +00:00
TayHota
b4346e210e This was SVN commit r6583. 2009-01-03 16:04:56 +00:00
TayHota
011dc5b36c This was SVN commit r6582. 2009-01-03 15:58:48 +00:00
TayHota
80c443df5e This was SVN commit r6581. 2009-01-03 15:58:38 +00:00
TayHota
ca25123795 This was SVN commit r6580. 2009-01-03 15:55:50 +00:00
TayHota
42cef5b74e This was SVN commit r6579. 2009-01-03 15:49:34 +00:00
88ae89007d This was SVN commit r6575. 2009-01-03 06:06:05 +00:00
5228800b73 # Fixed Linux build
Use noncopyable instead of boost::noncopyable. (But maybe this should be
changed to the NONCOPYABLE macro instead?)
Use boost::filesystem::wpath::file_string instead of
external_file_string, since the latter varies between std::string on
Linux and std::wstring on Windows.
Use wcstombs instead of wcstombs_s.
Use rtl_AllocateAligned instead of _mm_malloc.

This was SVN commit r6574.
2009-01-02 21:19:41 +00:00
b7585c1cd4 Attempt to fix some startup problem
This was SVN commit r6572.
2009-01-02 02:35:22 +00:00
702450526b # Added some tools to automatically build the game from the source code
Various scripts and stuff that run on the build server

This was SVN commit r6571.
2009-01-01 23:00:46 +00:00
54e19e27d2 Autobuilder startup service binary
This was SVN commit r6570.
2009-01-01 22:48:05 +00:00
1b5adf3cb1 Autobuilder startup service code (basically just VC2008's default service project plus four lines of code in startupserviceWinService.h)
This was SVN commit r6569.
2009-01-01 22:45:56 +00:00