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5f5234bf98
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This was SVN commit r4449.
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2006-10-01 08:04:43 +00:00 |
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5b737838db
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This was SVN commit r4448.
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2006-10-01 07:57:08 +00:00 |
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75990da439
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#New and Updated Mediterranean CLIFF terrains.
This was SVN commit r4447.
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2006-10-01 07:54:42 +00:00 |
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eab1e77ac2
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This was SVN commit r4446.
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2006-10-01 07:34:36 +00:00 |
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935267a7b2
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This was SVN commit r4445.
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2006-10-01 07:33:00 +00:00 |
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ef99fda77b
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This was SVN commit r4444.
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2006-10-01 07:32:11 +00:00 |
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df536ec1e9
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This was SVN commit r4435.
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2006-09-29 22:31:27 +00:00 |
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d17e0e2274
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This was SVN commit r4434.
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2006-09-29 22:08:29 +00:00 |
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629ed9b6ee
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This was SVN commit r4433.
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2006-09-29 22:07:51 +00:00 |
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c01d8ac1c8
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This was SVN commit r4432.
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2006-09-29 22:07:16 +00:00 |
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e001dba9ce
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This was SVN commit r4429.
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2006-09-29 00:47:04 +00:00 |
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ace4da867d
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This was SVN commit r4428.
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2006-09-28 23:59:30 +00:00 |
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4e81f374d2
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#A slew of new Mediterranean grass terrains.
This was SVN commit r4398.
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2006-09-28 00:23:42 +00:00 |
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7dececbc5f
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This was SVN commit r4397.
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2006-09-28 00:22:44 +00:00 |
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56670403ea
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This was SVN commit r4367.
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2006-09-20 22:13:15 +00:00 |
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1dd2196d30
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This was SVN commit r4199.
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2006-08-05 09:33:39 +00:00 |
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6620322603
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This was SVN commit r4198.
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2006-08-05 09:30:18 +00:00 |
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5b6505235e
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#A whole slew of brand new grass terrains for the Temperate Biome.
This was SVN commit r4188.
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2006-08-01 06:21:25 +00:00 |
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cddd4cab14
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# Orchards, Fields, Plots, Corrals
# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
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2006-07-21 06:36:39 +00:00 |
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Aeros
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4b0c04a272
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This was SVN commit r4044.
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2006-06-26 20:48:45 +00:00 |
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c63aeeb3df
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This was SVN commit r4017.
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2006-06-23 02:44:26 +00:00 |
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35e4dce969
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This was SVN commit r4004.
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2006-06-11 10:13:17 +00:00 |
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6cc15d9f51
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This was SVN commit r3987.
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2006-06-09 07:03:07 +00:00 |
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835bfbc74f
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This was SVN commit r3910.
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2006-05-29 08:36:42 +00:00 |
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dcbd118356
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# Winter items
This was SVN commit r3858.
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2006-05-13 04:56:03 +00:00 |
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6d0a9c6d04
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This was SVN commit r3536.
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2006-02-19 02:39:49 +00:00 |
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41f08eecb8
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Seems we didn't have just a "plain white" terrain... so I made one.
This was SVN commit r3463.
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2006-02-03 07:00:28 +00:00 |
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Aeros
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111b5cf42d
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This was SVN commit r3393.
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2006-01-22 08:07:23 +00:00 |
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165e4aacb9
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cliff texture fix
This was SVN commit r3323.
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2005-12-31 22:44:14 +00:00 |
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736aece049
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This was SVN commit r3319.
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2005-12-31 03:22:11 +00:00 |
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ee9a2c9825
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texture for shadow orientations
This was SVN commit r3294.
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2005-12-28 05:30:04 +00:00 |
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4ef9198c92
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flipped textures horizontal, then vertically. This seems to fix their orientation in Atlas and the Engine. A further tweak would be to adjust them a further 45 degrees to get the "proper" shadow angle based upon "default" sun angle. This will probably have to be done by CheeZy. Doing terrains is doubly difficult, because the engine seems to flip them both horizontally and vertically before rendering them? I have no idea. PS: Sorry this notation is so long. ;)
This was SVN commit r3293.
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2005-12-27 07:29:37 +00:00 |
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c3e0c6a2dd
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flipped textures to see if the engine renders them at the correct angle.
This was SVN commit r3292.
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2005-12-27 07:27:18 +00:00 |
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Aeros
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706c440279
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big terrain update - bobbo
This was SVN commit r3291.
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2005-12-27 03:48:37 +00:00 |
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ae7303cce4
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removal of the last of the .png files (except what is left over in your local screenshot folders)
This was SVN commit r3150.
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2005-11-18 22:50:37 +00:00 |
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78af045795
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Removing last remaining .png files
This was SVN commit r3140.
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2005-11-18 04:15:31 +00:00 |
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1ff1045a7c
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Explicit minimap colours for each terrain, to improve loading times.
This was SVN commit r2978.
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2005-10-19 23:03:44 +00:00 |
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c153fb5c62
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This was SVN commit r2925.
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2005-10-13 07:25:37 +00:00 |
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46c84a8b99
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This was SVN commit r2923.
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2005-10-13 01:44:05 +00:00 |
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d30b9fdc23
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This was SVN commit r2922.
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2005-10-13 01:31:16 +00:00 |
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2dae4ab373
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This was SVN commit r2921.
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2005-10-13 01:06:07 +00:00 |
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0babbd8420
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This was SVN commit r2920.
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2005-10-13 00:46:04 +00:00 |
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6859ce1e52
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ooops missing texture I shouldn't have renamed
This was SVN commit r2848.
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2005-10-05 05:23:17 +00:00 |
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72d71ae3a9
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renamed some shoreline textures, painted the terrain on the 0ad map, and fixed a bad link in the roman barracks entity
This was SVN commit r2847.
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2005-10-05 05:03:21 +00:00 |
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028292fd89
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water textures to use object color properties
This was SVN commit r2785.
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2005-09-27 21:53:32 +00:00 |
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9e8a6d926e
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This was SVN commit r2782.
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2005-09-27 18:15:19 +00:00 |
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Aeros
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1b805ebee7
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This was SVN commit r2775.
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2005-09-27 06:44:48 +00:00 |
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4d4437ded0
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resize to 32x32 to match other alpha maps. necessary because CRenderer::LoadAlphaMaps now actually checks the size correctly
This was SVN commit r2643.
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2005-09-01 18:14:35 +00:00 |
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43baf6ada6
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New terrain properties stuff, gcc compatability and updated unix debugging stuff
This was SVN commit r2582.
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2005-08-07 22:00:16 +00:00 |
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e5d648ff5f
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ScEd binary
This was SVN commit r2440.
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2005-06-26 00:32:43 +00:00 |
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