0ad/source/scriptinterface/ScriptForward.h

65 lines
1.5 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTFORWARD
#define INCLUDED_SCRIPTFORWARD
// Ignore some harmless warnings
#if GCC_VERSION
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wunused-parameter"
#endif
#if CLANG_VERSION
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wunused-parameter"
#endif
#if MSC_VERSION
# pragma warning(push, 1)
# pragma warning(disable: 4100)
#endif
#include "js/TypeDecls.h"
// Complete with a few additional ones.
namespace JS
{
class HandleValueArray;
}
namespace js {
class BaseProxyHandler;
}
class ScriptContext;
class ScriptInterface;
class ScriptRequest;
#if GCC_VERSION
# pragma GCC diagnostic pop
#endif
#if CLANG_VERSION
# pragma clang diagnostic pop
#endif
#if MSC_VERSION
# pragma warning(pop)
#endif
#endif // INCLUDED_SCRIPTFORWARD