0ad/source/simulation2
2011-02-03 14:36:54 +00:00
..
components # Add solid black sides to the map, to hide underwater terrain. 2011-02-03 14:36:54 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
scripting Simplify component interface: remove explicit context parameter, use GetSimContext() instead. 2011-01-16 14:08:38 +00:00
serialization # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
system Simplify component interface: remove explicit context parameter, use GetSimContext() instead. 2011-01-16 14:08:38 +00:00
tests Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Simulation2.h # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
TypeList.h Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00