0ad/binaries/data/mods/official/gui/test
Ykkrosh 0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
..
1_init.xml More GUI texture cleanup. :) 2004-12-18 16:27:32 +00:00
2_mainmenu.xml More tooltip updates. Made the main menu buttons and the in-game resource counters use them. 2004-12-23 13:56:34 +00:00
3_loading.xml For reasons I cannot fathom at this late hour, a section of objects in 2_mainmenu.xml causes the coordinates of the session GUI to be screwed up. After a couple of hours of lack of success, commented it out so it'll work until tomorrow. Gotta get some sleep before work. 2004-12-13 23:15:11 +00:00
4_session.xml More tooltip updates. Made the main menu buttons and the in-game resource counters use them. 2004-12-23 13:56:34 +00:00
5_manual.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
6_subwindows.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
7_atlas.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
9_global.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
functions_atlas.js GUI updates to finish off Mark's big combat demo. 2004-11-11 23:54:41 +00:00
functions_coord.js More GUI texture cleanup. :) 2004-12-18 16:27:32 +00:00
functions_global.js Improved message box (3 buttons/icon support). 2004-11-16 02:28:19 +00:00
functions_manual.js Updated GUI/entities to use Philip's spiffy new icon sheets. :) 2004-12-17 17:22:27 +00:00
functions_pregame.js Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen. 2004-12-13 21:37:30 +00:00
functions_session_group_pane.js More GUI texture cleanup. :) 2004-12-18 16:27:32 +00:00
functions_session_map_orb.js But wait, more GUI. 2004-11-18 21:27:23 +00:00
functions_session_resource_pool.js Update for entity promotions. 2004-11-17 06:25:30 +00:00
functions_session_status_orb.js Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s. 2004-12-18 13:32:00 +00:00
functions_session_subwindows.js Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen. 2004-12-13 21:37:30 +00:00
functions_session_team_tray.js More GUI. 2004-11-20 21:52:41 +00:00
functions_session.js Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?) 2004-12-19 10:53:40 +00:00
functions_test.js Updated GUI. 2004-10-15 22:15:31 +00:00
functions_utility_animation.js Updated GUI. 2004-10-15 22:15:31 +00:00
functions_utility_debug.js Commiting Stuart's GUI updates (Mouse position shown right to FPS counter). 2004-11-08 00:40:10 +00:00
functions_utility_entity.js GUI updates to finish off Mark's big combat demo. 2004-11-11 23:54:41 +00:00
functions_utility_music.js Last-minute GUI fixes to make music cross-fade when switching between tracks. Also made it switch back to the main theme on End Game. 2004-11-25 02:44:38 +00:00
functions_utility_object.js Added pseudo-random music playback. 2004-11-20 17:52:18 +00:00
functions_utility.js (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training 2004-12-04 21:38:52 +00:00
hello.xml Updated GUI. 2004-10-15 22:15:31 +00:00
setup.xml More tooltip updates. Made the main menu buttons and the in-game resource counters use them. 2004-12-23 13:56:34 +00:00
sprite1.xml More tooltip updates. Made the main menu buttons and the in-game resource counters use them. 2004-12-23 13:56:34 +00:00
styles.xml More tooltip updates. Made the main menu buttons and the in-game resource counters use them. 2004-12-23 13:56:34 +00:00