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AlphaMapCalculator.cpp
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2007-05-07 16:33:24 +00:00 |
AlphaMapCalculator.h
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2007-05-07 16:33:24 +00:00 |
BlendShapes.h
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2007-05-07 16:33:24 +00:00 |
FixedFunctionModelRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
FixedFunctionModelRenderer.h
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2007-05-07 16:33:24 +00:00 |
HWLightingModelRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
HWLightingModelRenderer.h
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2007-05-07 16:33:24 +00:00 |
InstancingModelRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
InstancingModelRenderer.h
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2007-05-07 16:33:24 +00:00 |
ModelRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
ModelRenderer.h
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2007-05-07 16:33:24 +00:00 |
ModelVertexRenderer.h
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2007-05-07 16:33:24 +00:00 |
PatchRData.cpp
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Removed some header files from header files.
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2007-01-13 22:44:42 +00:00 |
PatchRData.h
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2007-05-07 16:33:24 +00:00 |
PlayerRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
PlayerRenderer.h
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2007-05-07 16:33:24 +00:00 |
Renderer.cpp
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
Renderer.h
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2007-05-07 16:33:24 +00:00 |
RenderModifiers.cpp
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2007-05-07 16:33:24 +00:00 |
RenderModifiers.h
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2007-05-07 16:33:24 +00:00 |
RenderPathVertexShader.cpp
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Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
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2006-06-02 02:10:27 +00:00 |
RenderPathVertexShader.h
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2007-05-07 16:33:24 +00:00 |
Scene.cpp
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2007-05-07 16:33:24 +00:00 |
Scene.h
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2007-05-07 16:33:24 +00:00 |
ShadowMap.cpp
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2007-05-07 16:33:24 +00:00 |
ShadowMap.h
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2007-05-07 16:33:24 +00:00 |
SkyManager.cpp
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2007-05-07 16:33:24 +00:00 |
SkyManager.h
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2007-05-07 16:33:24 +00:00 |
TerrainOverlay.cpp
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adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
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2007-10-10 19:35:23 +00:00 |
TerrainOverlay.h
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Fix more DCDT compile errors (in gcc 4.1.2 on Linux).
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2007-10-16 08:12:48 +00:00 |
TerrainRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
TerrainRenderer.h
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2007-05-07 16:33:24 +00:00 |
TransparencyRenderer.cpp
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2007-05-07 16:33:24 +00:00 |
TransparencyRenderer.h
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2007-05-07 16:33:24 +00:00 |
VertexArray.cpp
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# Better error tolerance
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2007-02-28 20:09:19 +00:00 |
VertexArray.h
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2007-05-07 16:33:24 +00:00 |
VertexBuffer.cpp
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2007-05-07 16:33:24 +00:00 |
VertexBuffer.h
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
VertexBufferManager.cpp
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2007-05-07 16:33:24 +00:00 |
VertexBufferManager.h
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2007-05-07 16:33:24 +00:00 |
WaterManager.cpp
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2007-05-07 16:33:24 +00:00 |
WaterManager.h
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2007-05-07 16:33:24 +00:00 |