forked from 0ad/0ad
Ykkrosh
7c2e9027c2
Giant merge from http://svn.wildfiregames.com/hg-source/file/5fb522019d5e Infrastructure is largely complete, gameplay is largely missing Disabled by default; use command-line flag "-sim2" (Second attempt at commit...) This was SVN commit r7259.
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/* Copyright (C) 2010 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "simulation2/system/ComponentTest.h"
|
|
|
|
#include "ps/Filesystem.h"
|
|
|
|
class TestComponentScripts : public CxxTest::TestSuite
|
|
{
|
|
public:
|
|
void setUp()
|
|
{
|
|
g_VFS = CreateVfs(20 * MiB);
|
|
TS_ASSERT_OK(g_VFS->Mount(L"", DataDir()/L"mods/public"));
|
|
CXeromyces::Startup();
|
|
}
|
|
|
|
void tearDown()
|
|
{
|
|
CXeromyces::Terminate();
|
|
g_VFS.reset();
|
|
}
|
|
|
|
static void load_script(ScriptInterface& scriptInterface, const VfsPath& path)
|
|
{
|
|
std::wstring name = path.external_file_string();
|
|
CVFSFile file;
|
|
TS_ASSERT_EQUALS(file.Load(path), PSRETURN_OK);
|
|
CStr content = file.GetAsString();
|
|
std::wstring wcontent(content.begin(), content.end());
|
|
TSM_ASSERT(L"Running script "+name, scriptInterface.LoadScript(name, wcontent));
|
|
}
|
|
|
|
static void Script_LoadComponentScript(void* cbdata, std::wstring name)
|
|
{
|
|
CComponentManager* componentManager = static_cast<CComponentManager*> (cbdata);
|
|
TS_ASSERT(componentManager->LoadScript(L"simulation/components/"+name));
|
|
}
|
|
|
|
void test_scripts()
|
|
{
|
|
VfsPaths paths;
|
|
TS_ASSERT_OK(fs_util::GetPathnames(g_VFS, L"simulation/components/tests/", L"test_*.js", paths));
|
|
for (size_t i = 0; i < paths.size(); ++i)
|
|
{
|
|
CSimContext context;
|
|
CComponentManager componentManager(context, true);
|
|
context.SetComponentManager(&componentManager);
|
|
|
|
ScriptTestSetup(componentManager.GetScriptInterface());
|
|
|
|
componentManager.GetScriptInterface().RegisterFunction<void, std::wstring, Script_LoadComponentScript> ("LoadComponentScript");
|
|
|
|
componentManager.LoadComponentTypes();
|
|
|
|
load_script(componentManager.GetScriptInterface(), L"simulation/components/tests/setup.js");
|
|
load_script(componentManager.GetScriptInterface(), paths[i]);
|
|
}
|
|
}
|
|
};
|