0ad/source/tools/atlas/AtlasUI/Misc/DLLInterface.h
2010-03-29 10:24:17 +00:00

39 lines
1.3 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DLLINTERFACE_INCLUDED
#define DLLINTERFACE_INCLUDED
#include <wchar.h>
namespace AtlasMessage { class MessagePasser; }
ATLASDLLIMPEXP void Atlas_SetMessagePasser(AtlasMessage::MessagePasser*);
ATLASDLLIMPEXP void Atlas_SetDataDirectory(const wchar_t* path);
ATLASDLLIMPEXP void Atlas_StartWindow(const wchar_t* type);
ATLASDLLIMPEXP void Atlas_GLSetCurrent(void* context);
ATLASDLLIMPEXP void Atlas_GLSwapBuffers(void* context);
ATLASDLLIMPEXP void Atlas_NotifyEndOfFrame();
ATLASDLLIMPEXP void Atlas_DisplayError(const wchar_t* text, size_t flags);
ATLASDLLIMPEXP void Atlas_ReportError();
#endif // DLLINTERFACE_INCLUDED