0ad/source/ps/GameSetup
2006-11-24 19:45:04 +00:00
..
Atlas.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
Atlas.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Config.cpp # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
Config.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
GameSetup.cpp #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
GameSetup.h Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00