0ad/source/lib/font.h
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This was SVN commit r74.
2003-11-24 02:18:41 +00:00

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// OpenGL texture font
// Copyright (c) 2003 Jan Wassenberg
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// Contact info:
// Jan.Wassenberg@stud.uni-karlsruhe.de
// http://www.stud.uni-karlsruhe.de/~urkt/
#ifndef __FONT_H__
#define __FONT_H__
#include "types.h"
#include "res.h"
// load and return a handle to the font defined in <fn>
extern Handle font_load(const char* fn);
// use the font referenced by h for all subsequent glprintf() calls
extern int font_bind(Handle h);
// output text at current OpenGL modelview pos.
// assumes ortho projection with texturing, alpha test, and blending enabled.
// must bind a font before calling!
extern void glprintf(const char* fmt, ...);
#endif // #ifndef __FONT_H__
/*
EXAMPLE:
#include "font.h"
u32 h;
void init()
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, g_xres, 0, g_yres, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glBlendFunc(GL_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.5);
h = font_load("font.fnt");
if(!h)
abort();
}
void render()
{
font_bind(h);
glprintf("string");
}
// FONT FILE FORMAT:
%s // texture file name
%d %d // width/height of glyphs in the texture
%d [...] %d // advance width for chars 32..127
*/