forked from 0ad/0ad
janwas
5814e10126
* now splits everything up into independent static libraries. * fixed a great deal of incorrect #include statements. all headers must now be specified with their full path relative to source. exception: if file being included and including file are in the same directory, no path needed. use <> when relying on the build system's include path (e.g. for system headers and external libraries, e.g. boost), otherwise "". * temporarily renamed maths/Vector2D to Vector2D_Maths to avoid conflict. these should be merged. * hacked around VC linker stupidness when building static libs; texture codecs must now be registered manually. This was SVN commit r3931. |
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Handlers | ||
Brushes.cpp | ||
Brushes.h | ||
CommandProc.cpp | ||
CommandProc.h | ||
DeltaArray.h | ||
GameLoop.cpp | ||
GameLoop.h | ||
InputProcessor.cpp | ||
InputProcessor.h | ||
MessagePasser.h | ||
MessagePasserImpl.cpp | ||
MessagePasserImpl.h | ||
Messages.h | ||
MessagesSetup.h | ||
Misc.cpp | ||
Shareable.h | ||
SharedMemory.h | ||
SharedTypes.h |