0ad/source/ps/GameSetup
janwas 1a7d67a97f dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox
file: expose block size constant; always round user transfers up
tex: transform() now receives what to change, not what to achieve.
tex*: encoding works with DynArray+VFS backend
GameSetup: free g_BuildingPlacer to avoid mem leak.
fixed some warnings+bugs.

This was SVN commit r2679.
2005-09-06 22:44:48 +00:00
..
Atlas.cpp - PathPackage now does CHECK_ERR. adjusted callers appropriately 2005-09-02 03:03:06 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
GameSetup.cpp dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox 2005-09-06 22:44:48 +00:00
GameSetup.h Atlas: Simple undo system 2005-08-20 15:44:50 +00:00