0ad/binaries/data
Ykkrosh 1c0536bf08 # Refactored the networking code, and redesigned the game setup screen.
Major updates to most network classes.
Simplify CNetServer so it doesn't duplicate any client behaviour; all
players now run CNetClient.
Remove most player/slot management from networking code.
Wait for all players to finish loading before starting the simulation.
Remove CGameAttributes; attributes are now just a JS object.
Remove CPlayer; they are now just simulation entities.
Handle player colours via simulation system.
Add a default map for Atlas, so it always has something to load.
Move network documentation to Doxygen.
Remove lots of now-unused code.

This was SVN commit r7653.
2010-06-30 21:41:04 +00:00
..
config # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
mods # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools Fix actor viewer animation offsetting. 2010-06-05 22:23:28 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00