0ad/source/ps/GameSetup
janwas 201aae41d9 file: pp_set_dir fix: safely handle case where pp.path already contains data; add TFile* member to DirEnt
vfs: add VFS_MOUNT_ARCHIVABLE flag; allow archive builder to only
include files from mount points with this set.

VFSUtil: make EnumDirEnts more efficient while at it (uses PathPackage
and filename storage)

This was SVN commit r3618.
2006-03-09 21:37:23 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up. 2006-03-07 05:44:34 +00:00
Config.h remove key- and mouse-state-clear code (previously called after alt+tab out). wsdl now takes care of this: by maintaining its own key array+sending up events for all currently down keys; and by capturing the mouse on each click. 2005-10-31 01:15:49 +00:00
GameSetup.cpp file: pp_set_dir fix: safely handle case where pp.path already contains data; add TFile* member to DirEnt 2006-03-09 21:37:23 +00:00
GameSetup.h loaders: increase timeout interval (less time wasted in main loop during loading) 2005-10-21 18:01:21 +00:00