..
scripting
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tests
# housekeeping
2007-05-21 23:24:56 +00:00
Camera.cpp
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2007-05-07 16:33:24 +00:00
Camera.h
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2007-05-07 16:33:24 +00:00
CinemaTrack.cpp
#Preliminary end game conditions; cinematic and trigger fixes
2007-04-27 03:05:26 +00:00
CinemaTrack.h
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2007-05-07 16:33:24 +00:00
ColladaManager.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
ColladaManager.h
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2007-05-07 16:33:24 +00:00
Color_asm.asm
# big refactoring in CPU-specific code, fix for dual core vs. HT detection
2007-04-25 18:19:35 +00:00
Color.cpp
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2007-05-07 16:33:24 +00:00
Color.h
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2007-05-07 16:33:24 +00:00
DefaultEmitter.cpp
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2007-05-07 16:33:24 +00:00
DefaultEmitter.h
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Frustum.cpp
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2007-05-07 16:33:24 +00:00
Frustum.h
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2007-05-07 16:33:24 +00:00
GameView.cpp
fixed Shadow culling: second implementation
2007-05-10 15:28:59 +00:00
GameView.h
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2007-05-07 16:33:24 +00:00
HFTracer.cpp
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HFTracer.h
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LightEnv.cpp
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LightEnv.h
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MapIO.h
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MapReader.cpp
# SwEng
2007-05-02 12:07:08 +00:00
MapReader.h
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2007-05-07 16:33:24 +00:00
MapWriter.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
MapWriter.h
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Material.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Material.h
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MaterialManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
MaterialManager.h
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MeshManager.cpp
# Added support for COLLADA skeletal animations.
2007-03-01 18:52:53 +00:00
MeshManager.h
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2007-05-07 16:33:24 +00:00
MiniPatch.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
MiniPatch.h
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Model.cpp
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Model.h
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ModelDef.cpp
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ModelDef.h
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ObjectBase.cpp
# SwEng/cleanup
2007-05-18 00:14:26 +00:00
ObjectBase.h
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ObjectEntry.cpp
# SwEng/cleanup
2007-05-18 00:14:26 +00:00
ObjectEntry.h
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ObjectManager.cpp
# Added support for COLLADA skeletal animations.
2007-03-01 18:52:53 +00:00
ObjectManager.h
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ParticleEmitter.cpp
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ParticleEmitter.h
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ParticleEngine.cpp
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ParticleEngine.h
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2007-05-07 16:33:24 +00:00
Patch.cpp
patch, gameview: fix typos, revise according to coding convention
2007-05-10 20:47:17 +00:00
Patch.h
patch, gameview: fix typos, revise according to coding convention
2007-05-10 20:47:17 +00:00
RenderableObject.h
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SColor.h
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SkeletonAnim.h
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SkeletonAnimDef.cpp
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SkeletonAnimDef.h
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SkeletonAnimManager.cpp
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SkeletonAnimManager.h
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Sprite.cpp
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Sprite.h
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Terrain.cpp
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Terrain.h
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TerrainProperties.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TerrainProperties.h
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Texture.h
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TextureEntry.cpp
# Slightly tidied up string code.
2007-02-01 14:46:14 +00:00
TextureEntry.h
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TextureManager.cpp
# Slightly tidied up string code.
2007-02-01 14:46:14 +00:00
TextureManager.h
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2007-05-07 16:33:24 +00:00
Unit.cpp
# Updated unit animation code.
2007-02-10 03:09:52 +00:00
Unit.h
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UnitAnimation.cpp
# Minor optimisations and features.
2007-03-01 00:14:35 +00:00
UnitAnimation.h
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UnitManager.cpp
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2007-05-07 16:33:24 +00:00
UnitManager.h
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