forked from 0ad/0ad
113 lines
2.6 KiB
C
113 lines
2.6 KiB
C
/*
|
|
A GUI ScrollBar Style
|
|
|
|
--Overview--
|
|
|
|
A GUI scroll-bar style tells scroll-bars how they should look,
|
|
width, sprites used, etc.
|
|
|
|
--Usage--
|
|
|
|
Declare them in XML files, and reference them when declaring objects.
|
|
|
|
--More info--
|
|
|
|
Check GUI.h
|
|
|
|
*/
|
|
|
|
#ifndef INCLUDED_CGUISCROLLBARSTYLE
|
|
#define INCLUDED_CGUISCROLLBARSTYLE
|
|
|
|
//--------------------------------------------------------
|
|
// Includes / Compiler directives
|
|
//--------------------------------------------------------
|
|
#include "GUI.h"
|
|
|
|
//--------------------------------------------------------
|
|
// Declarations
|
|
//--------------------------------------------------------
|
|
|
|
/**
|
|
* The GUI Scroll-bar style.
|
|
*
|
|
* A scroll-bar style can choose whether to support horizontal, vertical
|
|
* or both.
|
|
*
|
|
* @see CGUIScrollBar
|
|
*/
|
|
struct CGUIScrollBarStyle
|
|
{
|
|
//--------------------------------------------------------
|
|
/** @name General Settings */
|
|
//--------------------------------------------------------
|
|
//@{
|
|
|
|
/**
|
|
* Width of bar, also both sides of the edge buttons.
|
|
*/
|
|
float m_Width;
|
|
|
|
/**
|
|
* Scrollable with the wheel.
|
|
*/
|
|
bool m_ScrollWheel;
|
|
|
|
/**
|
|
* How much (in percent, 0.1f = 10%) to scroll each time
|
|
* the wheel is admitted, or the buttons are pressed.
|
|
*/
|
|
float m_ScrollSpeed;
|
|
|
|
/**
|
|
* Whether or not the edge buttons should appear or not. Sometimes
|
|
* you actually don't want them, like perhaps in a combo box.
|
|
*/
|
|
bool m_ScrollButtons;
|
|
|
|
/**
|
|
* Sometimes there is *a lot* to scroll, but to prevent the scroll "bar"
|
|
* from being almost invisible (or ugly), you can set a minimum in pixel
|
|
* size.
|
|
*/
|
|
float m_MinimumBarSize;
|
|
|
|
//@}
|
|
//--------------------------------------------------------
|
|
/** @name Horizontal Sprites */
|
|
//--------------------------------------------------------
|
|
//@{
|
|
|
|
CGUISpriteInstance m_SpriteButtonTop;
|
|
CGUISpriteInstance m_SpriteButtonTopPressed;
|
|
CGUISpriteInstance m_SpriteButtonTopDisabled;
|
|
|
|
CGUISpriteInstance m_SpriteButtonBottom;
|
|
CGUISpriteInstance m_SpriteButtonBottomPressed;
|
|
CGUISpriteInstance m_SpriteButtonBottomDisabled;
|
|
|
|
CGUISpriteInstance m_SpriteScrollBackHorizontal;
|
|
CGUISpriteInstance m_SpriteScrollBarHorizontal;
|
|
|
|
//@}
|
|
//--------------------------------------------------------
|
|
/** @name Vertical Sprites */
|
|
//--------------------------------------------------------
|
|
//@{
|
|
|
|
CGUISpriteInstance m_SpriteButtonLeft;
|
|
CGUISpriteInstance m_SpriteButtonLeftPressed;
|
|
CGUISpriteInstance m_SpriteButtonLeftDisabled;
|
|
|
|
CGUISpriteInstance m_SpriteButtonRight;
|
|
CGUISpriteInstance m_SpriteButtonRightPressed;
|
|
CGUISpriteInstance m_SpriteButtonRightDisabled;
|
|
|
|
CGUISpriteInstance m_SpriteScrollBackVertical;
|
|
CGUISpriteInstance m_SpriteScrollBarVertical;
|
|
|
|
//@}
|
|
};
|
|
|
|
#endif
|