0ad/source/soundmanager
Yves 1a66f510d0 Use const T& for parameters of some types in script-exposed native functions
Using references matches the C++ coding style better and should improve
performance a bit in theory. It avoids 2 copies of T in case of the
functions registered with RegisterFunction (mainy used in the GUI). It
should also avoid one or two copies in case of
DEFINE_INTERFACE_METHOD_X, which is used in the simulation, but I
haven't bothered to count it there exactly.
It is now predefined which types have to be passed by const reference
and which are passed by value. Note that references can't be used as
out-parameters (to return multiple values to JS). This hasn't worked
before either and probably never will.

This was SVN commit r17696.
2016-01-23 15:17:56 +00:00
..
data Move gain config setting retrieval to the sound manager. Fixes #3030. 2015-02-02 13:44:06 +00:00
items Move gain config setting retrieval to the sound manager. Fixes #3030. 2015-02-02 13:44:06 +00:00
scripting Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ISoundManager.h Fixes rare crash in sound manager, due to worker thread dereferencing global pointer before it had been assigned. Fixes #2333, refs #2387, #2317. 2014-06-02 02:09:58 +00:00
SoundManager.cpp Some range-based for loops and some style cleanup. 2015-07-29 01:07:23 +00:00
SoundManager.h Move gain config setting retrieval to the sound manager. Fixes #3030. 2015-02-02 13:44:06 +00:00