forked from 0ad/0ad
janwas
871cdb6ef9
- error codes now accessed as ERR::NO_MEM, INFO::OK etc. - no more X-macros => the above are now recognized by visual assist - error codes are defined by the module originating them (lib_errors has some generic ones) => no full rebuild when adding some - error descriptions are now in C++ files => can be changed without full rebuild added AT_STARTUP in lib.h. This was SVN commit r4374.
24 lines
495 B
C
24 lines
495 B
C
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#ifndef _SCRIPTGLUE_H_
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#define _SCRIPTGLUE_H_
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#include "ScriptingHost.h"
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// referenced by ScriptingHost.cpp
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extern JSFunctionSpec ScriptFunctionTable[];
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extern JSPropertySpec ScriptGlobalTable[];
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// dependencies (moved to header to avoid L4 warnings)
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// .. from main.cpp:
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extern int fps;
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extern void kill_mainloop();
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extern CStr g_CursorName;
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extern void StartGame();
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extern void EndGame();
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// .. other
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#if OS_WIN
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extern int GetVRAMInfo(int&, int&);
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#endif
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#endif // #ifndef _SCRIPTGLUE_H_
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