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pyrolink 3408b078b7 #Unit formations and rank textures
-Added functionality for "casting" and creating net messages (without
JS)
-Rank textures-specified in XML
-Formations-currently don't attack correctly (i.e. travel like mobs) and
don't switch to their movement formations when tasked to go somewhere
(the pathfinder doesn't give any heads up about destination reached, so
there's no way to change back to the original).  Also, base switching is
untested so no garuntees for next and prior formation things.

This was SVN commit r3710.
2006-03-31 03:30:34 +00:00
binaries # Updating of some cursors to replace temporary artwork. 2006-03-30 09:41:09 +00:00
build Premake workspace: use native wchar_t type in VC7.1/8 2006-02-03 22:29:53 +00:00
docs # IO thesis: add TSP measurement, lessons learned and bibliography (bibtex) 2006-03-25 20:57:16 +00:00
source #Unit formations and rank textures 2006-03-31 03:30:34 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00