0ad/source/tools/atlas/AtlasUI/CustomControls/Buttons/ToolButton.cpp
Ykkrosh 397a350e45 svn:ignore auto-generated test .cpp files.
Territories: Fixed memory leaks.
Atlas: New section-toolbar. Fixed colour of brush grid. Moved open/save
into File menu. Added 3D-ish lighting control. Added 'busy'
notifications.

This was SVN commit r4079.
2006-07-12 14:49:10 +00:00

112 lines
3.2 KiB
C++

#include "stdafx.h"
#include "wx/sysopt.h"
#include "wx/wfstream.h"
#include "wx/filename.h"
#include "wx/image.h"
#include "ToolButton.h"
#include "ScenarioEditor/Tools/Common/Tools.h"
#include "General/Datafile.h"
BEGIN_EVENT_TABLE(ToolButton, wxButton)
EVT_BUTTON(wxID_ANY, ToolButton::OnClick)
END_EVENT_TABLE()
ToolButton::ToolButton
(wxWindow *parent,
const wxString& label,
const wxString& toolName,
const wxSize& size,
long style)
: wxButton(parent, wxID_ANY, label, wxDefaultPosition, size, style),
m_Tool(toolName)
{
// Explicitly set appearance, so that the button is always owner-drawn
// (by the wxButton code), rather than initially using the native
// (fixed colour) button appearance.
SetSelectedAppearance(false);
RegisterToolButton(this, toolName);
}
void ToolButton::OnClick(wxCommandEvent& WXUNUSED(evt))
{
// Toggle on/off
if (m_Selected)
SetCurrentTool(_T(""));
else
SetCurrentTool(m_Tool);
}
void ToolButton::SetSelectedAppearance(bool selected)
{
m_Selected = selected;
if (selected)
SetBackgroundColour(wxColour(0xee, 0xcc, 0x55));
else
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
}
//////////////////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(ToolButtonBar, wxToolBar)
EVT_TOOL(wxID_ANY, ToolButtonBar::OnTool)
END_EVENT_TABLE()
ToolButtonBar::ToolButtonBar(wxWindow* parent, SectionLayout* sectionLayout, int baseID)
: wxToolBar(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNO_BORDER|wxTB_FLAT|wxTB_HORIZONTAL)
, m_SectionLayout(sectionLayout), m_Id(baseID), m_Size(-1)
{
/* "msw.remap: If 1 (the default), wxToolBar bitmap colours will be remapped
to the current theme's values. Set this to 0 to disable this functionality,
for example if you're using more than 16 colours in your tool bitmaps." */
wxSystemOptions::SetOption(wxT("msw.remap"), 0); // (has global effect)
}
void ToolButtonBar::AddToolButton(const wxString& shortLabel, const wxString& longLabel,
const wxString& iconPNGFilename, const wxString& toolName,
const wxString& sectionPage)
{
wxFileName iconPath (_T("tools/atlas/toolbar/"));
iconPath.MakeAbsolute(Datafile::GetDataDirectory());
iconPath.SetFullName(iconPNGFilename);
wxFileInputStream fstr (iconPath.GetFullPath());
if (! fstr.Ok())
{
wxLogError(_("Failed to open toolbar icon file '%s'"), iconPath.GetFullPath());
return;
}
wxImage img (fstr, wxBITMAP_TYPE_PNG);
if (! img.Ok())
{
wxLogError(_("Failed to load toolbar icon image '%s'"), iconPath.GetFullPath());
return;
}
if (m_Size == -1)
{
m_Size = img.GetWidth();
SetToolBitmapSize(wxSize(m_Size, m_Size));
}
if (img.GetWidth() != m_Size || img.GetHeight() != m_Size)
img = img.Scale(m_Size, m_Size);
AddCheckTool(m_Id, shortLabel, wxBitmap(img), wxNullBitmap, longLabel);
m_Buttons[m_Id] = Button(toolName, sectionPage);
RegisterToolBarButton(this, m_Id, toolName);
++m_Id;
}
void ToolButtonBar::OnTool(wxCommandEvent& evt)
{
std::map<int, Button>::iterator it = m_Buttons.find(evt.GetId());
wxCHECK_RET(it != m_Buttons.end(), _T("Invalid toolbar button"));
SetCurrentTool(it->second.name);
if (! it->second.sectionPage.IsEmpty())
m_SectionLayout->SelectPage(it->second.sectionPage);
}