0ad/source/gui/CTooltip.cpp

160 lines
4.2 KiB
C++

// CTooltip: GUI object used for tooltips
#include "precompiled.h"
#include "CTooltip.h"
#include "CGUI.h"
#include <algorithm>
CTooltip::CTooltip()
{
// If the tooltip is an object by itself:
AddSetting(GUIST_float, "buffer_zone");
AddSetting(GUIST_CGUIString, "caption");
AddSetting(GUIST_CStr, "font");
AddSetting(GUIST_CGUISpriteInstance, "sprite");
AddSetting(GUIST_int, "delay");
AddSetting(GUIST_CColor, "textcolor");
AddSetting(GUIST_float, "maxwidth");
AddSetting(GUIST_CPos, "offset");
AddSetting(GUIST_EVAlign, "anchor");
// If the tooltip is just a reference to another object:
AddSetting(GUIST_CStr, "use_object");
AddSetting(GUIST_bool, "hide_object");
// Private settings:
AddSetting(GUIST_CPos, "_mousepos");
// Defaults
GUI<int>::SetSetting(this, "delay", 500);
GUI<EVAlign>::SetSetting(this, "anchor", EVAlign_Bottom);
// Set up a blank piece of text, to be replaced with a more
// interesting message later
AddText(new SGUIText());
}
CTooltip::~CTooltip()
{
}
void CTooltip::SetupText()
{
if (!GetGUI())
return;
debug_assert(m_GeneratedTexts.size()==1);
CStr font;
if (GUI<CStr>::GetSetting(this, "font", font) != PS_OK || font.Length()==0)
font = "default";
float buffer_zone = 0.f;
GUI<float>::GetSetting(this, "buffer_zone", buffer_zone);
CGUIString caption;
GUI<CGUIString>::GetSetting(this, "caption", caption);
float max_width = 0.f;
GUI<float>::GetSetting(this, "maxwidth", max_width);
*m_GeneratedTexts[0] = GetGUI()->GenerateText(caption, font, max_width, buffer_zone, this);
// Position the tooltip relative to the mouse:
CPos mousepos, offset;
EVAlign anchor;
GUI<CPos>::GetSetting(this, "_mousepos", mousepos);
GUI<CPos>::GetSetting(this, "offset", offset);
GUI<EVAlign>::GetSetting(this, "anchor", anchor);
// TODO: Calculate the actual width of the wrapped text and use that.
// (m_Size.cx is >max_width if the text wraps, which is not helpful)
float textwidth = std::min(m_GeneratedTexts[0]->m_Size.cx, (float)max_width);
float textheight = m_GeneratedTexts[0]->m_Size.cy;
CClientArea size;
size.pixel.left = mousepos.x + offset.x;
size.pixel.right = size.pixel.left + textwidth;
switch (anchor)
{
case EVAlign_Top:
size.pixel.top = mousepos.y + offset.y;
size.pixel.bottom = size.pixel.top + textheight;
break;
case EVAlign_Bottom:
size.pixel.bottom = mousepos.y + offset.y;
size.pixel.top = size.pixel.bottom - textheight;
break;
case EVAlign_Center:
size.pixel.top = mousepos.y + offset.y - textheight/2.f;
size.pixel.bottom = size.pixel.top + textwidth;
break;
default:
debug_warn("Invalid EVAlign!");
}
// Reposition the tooltip if it's falling off the screen:
extern int g_xres, g_yres;
float screenw = (float)g_xres, screenh = (float)g_yres;
if (size.pixel.top < 0.f)
size.pixel.bottom -= size.pixel.top, size.pixel.top = 0.f;
else if (size.pixel.bottom > screenh)
size.pixel.top -= (size.pixel.bottom-screenh), size.pixel.bottom = screenh;
else if (size.pixel.left < 0.f)
size.pixel.right -= size.pixel.left, size.pixel.left = 0.f;
else if (size.pixel.right > screenw)
size.pixel.left -= (size.pixel.right-screenw), size.pixel.right = screenw;
GUI<CClientArea>::SetSetting(this, "size", size);
UpdateCachedSize();
}
void CTooltip::HandleMessage(const SGUIMessage &Message)
{
switch (Message.type)
{
case GUIM_SETTINGS_UPDATED:
// Don't update the text when the size changes, because the size is
// changed whenever the text is updated ( => infinite recursion)
if (/*Message.value == "size" ||*/ Message.value == "caption" ||
Message.value == "font" || Message.value == "buffer_zone")
{
SetupText();
}
break;
case GUIM_LOAD:
SetupText();
break;
default:
break;
}
}
void CTooltip::Draw()
{
float z = 900.f; // TODO: Find a nicer way of putting the tooltip on top of everything else
if (GetGUI())
{
CGUISpriteInstance *sprite;
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite", sprite);
GetGUI()->DrawSprite(*sprite, 0, z, m_CachedActualSize);
CColor color;
GUI<CColor>::GetSetting(this, "textcolor", color);
// Draw text
IGUITextOwner::Draw(0, color, m_CachedActualSize.TopLeft(), z+0.1f);
}
}