0ad/source/tools/atlas/AtlasUI/ActorEditor
olsner db045c330b # Made Atlas compile on linux
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes

This was SVN commit r4640.
2006-11-12 04:02:36 +00:00
..
ActorEditor.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
ActorEditor.h Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
ActorEditorListCtrl.cpp # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
ActorEditorListCtrl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
AnimListEditor.cpp # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
AnimListEditor.h # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
PropListEditor.cpp # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
PropListEditor.h # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00