0ad/source/lib/sysdep
janwas 4285883f3d wdetect: changed gfx_card detect to hopefully support multiple adapters (now returns the primary)
file: add timer
h_mgr bugfix: h_force_free wasn't clearing refcnt
mem: add note on shutdown order
snd: bugfixes: VSrc_validate was overzealous (al_src == 0 is allowed);
sd->is_valid wasn't being set -> leaked AL buffers.
wsdl: remove overzealous ReleaseDC check (false alarm)
gamesetup: clarify (resource) shutdown order

This was SVN commit r2913.
2005-10-12 15:09:32 +00:00
..
unix Hardware cursor isn't implemented for X. 2005-09-29 21:48:04 +00:00
win wdetect: changed gfx_card detect to hopefully support multiple adapters (now returns the primary) 2005-10-12 15:09:32 +00:00
cpu.h Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
dir_watch.h 1) removed scaffolding from file 2004-12-09 23:12:02 +00:00
gfx.h sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00
ia32.asm Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
ia32.cpp glDrawRangeElements -> glDrawRangeElementsEXT (fixes compilation error; EXT/ARB/etc extensions need to be used for everything not in GL1.1) 2005-10-03 16:04:55 +00:00
ia32.h Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
os.h stomped various lint warnings: 2005-01-23 17:45:25 +00:00
snd.h add include guards; reflect lockfree.h rename 2005-04-27 16:16:52 +00:00
sysdep.cpp read intel doc on multicore, realized it'd break our #cpu detect (which is actually critical because it determines safety of TSC). wrote new CPU detect code which should fix it (wasn't easy, grr); cannot test for lack of Pentium EE hardware ;p 2005-09-14 16:58:10 +00:00
sysdep.h sysdep: add restrict keyword (placebo if not supported) 2005-10-12 04:22:44 +00:00