0ad/source/lib/sysdep/win/wsnd.cpp
janwas 452d67f0b7 # vista compat (fixes wsnd issue) and improvements
lib: move IsSimilarMagnitude and downcasters here from single modules
where they're used
acpi: simplify by only using v1.0 or 2.0 tables
snd: add note on why OpenAL can't be used
mahaf: change prefix
wcpu: cache results, reinstate wcpu_ClockFrequency
win: add winreg.h for registry functions
wsnd: only do the DSound thing on non-vista (and delay-load to avoid
overhead)
wutil: add code to correctly detect windows version

This was SVN commit r5090.
2007-05-26 15:34:10 +00:00

151 lines
4.6 KiB
C++

/**
* =========================================================================
* File : wsdl.cpp
* Project : 0 A.D.
* Description : sound card detection on Windows.
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "lib/sysdep/snd.h"
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <set>
#include "lib/path_util.h"
#include "lib/res/file/file.h"
#include "dll_ver.h" // dll_list_*
#include "win.h"
#include "wutil.h"
// indicate if this directory entry is an OpenAL DLL.
// (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search)
static LibError IsOpenAlDll(const DirEnt* ent)
{
// not a file
if(!DIRENT_IS_DIR(ent))
return false;
// name doesn't match
const size_t len = strlen(ent->name);
const bool oal = len >= 7 && !strcasecmp(ent->name+len-7, "oal.dll");
const bool openal = strstr(ent->name, "OpenAL") != 0;
if(!oal && !openal)
return false;
return true;
}
// ensures each OpenAL DLL is only listed once (even if present in several
// directories on our search path).
typedef std::set<std::string> StringSet;
// find all OpenAL DLLs in a dir (via file_enum and IsOpenAlDll).
// call in library search order (exe dir, then win sys dir); otherwise,
// DLLs in the executable's starting directory hide those of the
// same name in the system directory.
//
// <dir>: no trailing.
static LibError add_oal_dlls_in_dir(const char* dir, StringSet* dlls)
{
// note: dll_list_add requires the full DLL path but DirEnt only gives us
// the name. for efficiency, we append this via PathPackage.
PathPackage pp;
RETURN_ERR(path_package_set_dir(&pp, dir));
DirIterator d;
RETURN_ERR(dir_open(dir, &d));
for(;;) // instead of while to avoid warning
{
DirEnt ent;
LibError err = dir_next_ent(&d, &ent);
if(err != INFO::OK)
break;
if(!IsOpenAlDll(&ent))
continue;
// already in StringSet (i.e. has already been dll_list_add-ed)
std::pair<StringSet::iterator, bool> ret = dlls->insert(ent.name);
if(!ret.second) // insert failed - element already there
continue;
(void)path_package_append_file(&pp, ent.name);
(void)dll_list_add(pp.path);
}
(void)dir_close(&d);
return INFO::OK;
}
//-----------------------------------------------------------------------------
// DirectSound driver version
// we've seen audio problems caused by buggy DirectSound drivers (because
// OpenAL can use them in its implementation), so their version should be
// retrieved as well. the only way I know of is to enumerate all DS devices.
//
// unfortunately this fails with Vista's DS emulation - it returns some
// GUID crap as the module name. to avoid crashing when attempting to get
// the version info for that bogus driver path, we'll skip this code there.
// (delay-loading dsound.dll eliminates any overhead)
static char directSoundDriverPath[MAX_PATH+1];
// store sound card name and path to DirectSound driver.
// called for each DirectSound driver, but aborts after first valid driver.
static BOOL CALLBACK DirectSoundCallback(void* guid, const char* UNUSED(description),
const char* module, void* UNUSED(ctx))
{
// skip first dummy entry (description == "Primary Sound Driver")
if(guid == NULL)
return TRUE; // continue calling
// note: $system\\drivers is not in LoadLibrary's search list,
// so we have to give the full pathname.
snprintf(directSoundDriverPath, ARRAY_SIZE(directSoundDriverPath), "%s\\drivers\\%s", win_sys_dir, module);
// we assume the first "driver name" (sound card) is the one we want;
// stick with that and stop calling.
return FALSE;
}
static const char* GetDirectSoundDriverPath()
{
#define DS_OK 0
typedef BOOL (CALLBACK* LPDSENUMCALLBACKA)(void*, const char*, const char*, void*);
HRESULT (WINAPI *pDirectSoundEnumerateA)(LPDSENUMCALLBACKA, void*);
HMODULE hDsoundDll = LoadLibrary("dsound.dll");
*(void**)&pDirectSoundEnumerateA = GetProcAddress(hDsoundDll, "DirectSoundEnumerateA");
if(pDirectSoundEnumerateA)
{
if(DirectSoundEnumerateA(DirectSoundCallback, (void*)0) != DS_OK)
debug_warn("DirectSoundEnumerate failed");
}
FreeLibrary(hDsoundDll);
return directSoundDriverPath;
}
//-----------------------------------------------------------------------------
LibError win_get_snd_info()
{
// find all DLLs related to OpenAL, retrieve their versions,
// and store in snd_drv_ver string.
dll_list_init(snd_drv_ver, SND_DRV_VER_LEN);
if(!wutil_IsVista())
(void)dll_list_add(GetDirectSoundDriverPath());
StringSet dlls; // ensures uniqueness
(void)add_oal_dlls_in_dir(win_exe_dir, &dlls);
(void)add_oal_dlls_in_dir(win_sys_dir, &dlls);
return INFO::OK;
}