0ad/source
2012-04-20 03:01:09 +00:00
..
collada Implements COLLADA -1 vertex weight support, using simpler initial solution. Fixes #1012. 2012-03-05 00:42:34 +00:00
graphics Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. 2012-04-18 20:39:00 +00:00
gui Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641. 2012-04-20 01:41:54 +00:00
lib Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. 2012-04-18 20:39:00 +00:00
maths Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. 2012-04-18 20:39:00 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
pch More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
ps Fix #953 (local.cfg adds keys instead of replacing them) 2012-04-17 13:14:34 +00:00
renderer Experimental GPU skinning. 2012-04-12 15:43:59 +00:00
scripting Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9 2011-12-29 01:17:03 +00:00
scriptinterface Try to avoid some type warnings 2012-04-18 21:02:11 +00:00
simulation2 Fix some issues. 2012-04-17 20:44:18 +00:00
sound Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
third_party/mongoose More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
tools Removes unnecessary change from [11575] 2012-04-20 03:01:09 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Add command-line option to enable archivebuilder compression 2012-03-19 21:16:12 +00:00
test_setup.cpp Update renderer design to be more flexible and data-driven based on material and shader definitions. 2012-04-03 18:44:46 +00:00