..
archive.cpp
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
archive.h
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
compression.cpp
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
compression.h
Cache: implement meat of landlord algorithm and add remove()
2006-01-28 22:19:42 +00:00
file_cache.cpp
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
file_cache.h
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
file_internal.h
Cache: implement meat of landlord algorithm and add remove()
2006-01-28 22:19:42 +00:00
file_io.cpp
adts: add RingBuf self-test. RingBuf: make entry#0 the 'head' and pop_front a no-op if empty.
2006-02-03 04:02:53 +00:00
file_io.h
Cache: implement meat of landlord algorithm and add remove()
2006-01-28 22:19:42 +00:00
file_stats.cpp
file_cache: add refcounting to ExtantBufMgr (required for correctness)
2006-02-04 23:32:01 +00:00
file_stats.h
file_cache: add refcounting to ExtantBufMgr (required for correctness)
2006-02-04 23:32:01 +00:00
file.cpp
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
file.h
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
vfs_mount.cpp
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
vfs_mount.h
v2 of file/res code for thesis:
2006-01-23 20:05:09 +00:00
vfs_optimizer.cpp
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
vfs_optimizer.h
adts: remove_least_valuable safely handles empty cache
2006-02-09 05:59:33 +00:00
vfs_path.cpp
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
vfs_path.h
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
vfs_tree.cpp
fix crash that happened after editing file while game is running. vfs_tree's tree_root object was being destroyed but not recreated when rebuilding the VFs tree. fixed that as well as correctly freeing all TNode memory upon rebuild.
2006-02-02 05:20:33 +00:00
vfs_tree.h
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
vfs.cpp
adts: optimize landlord algorithm at advisor's request (only relevant if we have tons of files in cache)
2006-02-02 04:11:07 +00:00
vfs.h
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
zip.cpp
don't complain if attempting to open non-zip files (happens when scanning mount point directory)
2006-02-07 07:16:02 +00:00
zip.h
Cache: implement meat of landlord algorithm and add remove()
2006-01-28 22:19:42 +00:00