0ad/source/lib/ogl.h
olsner 530eecfe16 linux-compat
This was SVN commit r91.
2003-11-25 02:26:06 +00:00

101 lines
1.6 KiB
C
Executable File

#ifndef __OGL_H__
#define __OGL_H__
#ifdef __cplusplus
extern "C" {
#endif
//
// OpenGL header
//
#ifdef _WIN32
#ifndef WINGDIAPI
#define WINGDIAPI __declspec(dllimport)
#endif
#ifndef CALLBACK
#define CALLBACK __stdcall
#endif
#ifndef APIENTRY
#define APIENTRY __stdcall
#endif
typedef unsigned short wchar_t; // for glu.h
#endif // #ifndef _WIN32
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
//
// glext
//
// if gl.h provides real prototypes for 1.2 / 1.3 functions,
// exclude the corresponding function pointers in glext_funcs.h
#ifdef GL_VERSION_1_2
#define REAL_GL_1_2
#endif
#ifdef GL_VERSION_1_3
#define REAL_GL_1_3
#endif
#undef GL_GLEXT_PROTOTYPES
#ifdef __APPLE__
#include <OpenGL/glext.h>
#else
#include <GL/glext.h>
#endif
#define GL_TEXTURE_IMAGE_SIZE_ARB 0x86A0
//
// function pointer declarations
//
#ifdef _WIN32
#define CALL_CONV __stdcall
#else
#define CALL_CONV
#endif
#define FUNC(ret, name, params) extern ret (CALL_CONV *name) params;
#include "glext_funcs.h"
#undef FUNC
// leave CALL_CONV defined for ogl.cpp
//
// OpenGL util
//
extern int max_tex_size; // [pixels]
extern int tex_units;
extern int max_VAR_elements; // GF2: 64K; GF3: 1M
extern bool tex_compression_avail; // S3TC / DXT{1,3,5}
extern int video_mem; // [MB]; approximate
// check if the extension <ext> is supported by the OpenGL implementation
extern bool oglExtAvail(const char* ext);
// print all OpenGL errors
extern void oglPrintErrors();
// call before using any of the above, and after each mode change
extern void oglInit();
#ifdef __cplusplus
}
#endif
#endif // #ifndef __OGL_H__