0ad/source/simulation2
Itms 5cf2086a33 Fix the initial exploration of territories, which shouldn't be performed in Atlas.
Also clean up the code a bit.

Fixes #2969

This was SVN commit r16129.
2015-01-08 22:36:13 +00:00
..
components Clean up LoadPlayerSettings. 2015-01-01 23:10:24 +00:00
docs Happy New Year! :D 2015-01-02 14:22:23 +00:00
helpers Fix compilation failure with GCC and C++98/03. 2015-01-01 23:57:04 +00:00
scripting Exact stack rooting for CParamNode 2014-11-09 11:08:53 +00:00
serialization Adds Serialization support for ES6 Maps. 2014-09-20 17:14:53 +00:00
system Fix the initial exploration of territories, which shouldn't be performed in Atlas. 2015-01-08 22:36:13 +00:00
tests Remove testing of some special templates. We need to find a good way to generate template subsets, refs #2951. 2014-12-09 23:20:31 +00:00
MessageTypes.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
Simulation2.cpp Remove code duplication and some cleanup. 2014-12-30 18:21:02 +00:00
Simulation2.h Remove code duplication and some cleanup. 2014-12-30 18:21:02 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00