0ad/source/tools/atlas/GameInterface
Matei 603401dc09 # Bug fixes.
- Fixed a crash that was happening in pathfinding on maps where some
tiles had invalid texture names (from earlier versions of the game).
- Releasing the mouse over the minimap while dragging a selection band
will no longer cause the view to move there. Unfortunately, the bandbox
still won't properly "release". The bandbox input routine should ideally
be placed at a higher priority than the GUI, separate from the other
Interact.cpp routines.

This was SVN commit r4711.
2006-12-20 05:41:54 +00:00
..
Handlers # Bug fixes. 2006-12-20 05:41:54 +00:00
ActorViewer.cpp # Fixed skeletal animation algorithm. 2006-12-15 16:09:30 +00:00
ActorViewer.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
CommandProc.cpp # Fixes for GCC 2006-11-29 23:37:10 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
GameLoop.h # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h # Added basic video recording. 2006-12-05 02:35:00 +00:00
MessagesSetup.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
Misc.cpp Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
Register.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
Shareable.h # Added basic video recording. 2006-12-05 02:35:00 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h # Fixes for GCC 2006-11-29 23:37:10 +00:00
View.cpp # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
View.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00