forked from 0ad/0ad
Matei
603401dc09
- Fixed a crash that was happening in pathfinding on maps where some tiles had invalid texture names (from earlier versions of the game). - Releasing the mouse over the minimap while dragging a selection band will no longer cause the view to move there. Unfortunately, the bandbox still won't properly "release". The bandbox input routine should ideally be placed at a higher priority than the GUI, separate from the other Interact.cpp routines. This was SVN commit r4711. |
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Handlers | ||
ActorViewer.cpp | ||
ActorViewer.h | ||
Brushes.cpp | ||
Brushes.h | ||
CommandProc.cpp | ||
CommandProc.h | ||
DeltaArray.h | ||
GameLoop.cpp | ||
GameLoop.h | ||
InputProcessor.cpp | ||
InputProcessor.h | ||
MessagePasser.h | ||
MessagePasserImpl.cpp | ||
MessagePasserImpl.h | ||
Messages.h | ||
MessagesSetup.h | ||
Misc.cpp | ||
Register.cpp | ||
Shareable.h | ||
SharedMemory.h | ||
SharedTypes.h | ||
View.cpp | ||
View.h |