0ad/source/gui/CGUIList.h
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00

37 lines
1.1 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_CGUILIST
#define INCLUDED_CGUILIST
#include "GUItext.h"
class CGUIList
{
public: // struct:ish (but for consistency I call it _C_GUIList, and
// for the same reason it is a class, so that confusion doesn't
// appear when forward declaring.
/**
* List of items (as text), the post-processed result is stored in
* the IGUITextOwner structure of this class.
*/
std::vector<CGUIString> m_Items;
};
#endif