0ad/binaries/data/mods/official/shaders
prefect 875cb3bca1 Add ARB_vertex_shader specific functions to glext_funcs.h
Add an "instancing" model renderer to improve rendering of
non-transparent,
unanimated models. This renderer is used when the vertexshader path is
rendering path is used.

This was SVN commit r3052.
2005-10-30 00:22:22 +00:00
..
instancing_base.vs Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
instancing_light.vs Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
instancing_light.xml Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
instancing.vs Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
instancing.xml Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
model_light.vs Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
model_light.xml Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
shlight.vs Fix shlight.vs for ATI cards. 2005-10-05 19:29:52 +00:00