0ad/source
2011-03-23 14:43:35 +00:00
..
collada Support prop_ prefix in Collada files, as well as prop- 2010-11-15 02:18:49 +00:00
graphics refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
gui refactor path interface: 2011-03-23 13:36:20 +00:00
lib refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
maths # Initial version of terrain decal textures. 2011-03-13 19:22:05 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
pch remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
ps refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
renderer refactor path interface: 2011-03-23 13:36:20 +00:00
scripting refactor path interface: 2011-03-23 13:36:20 +00:00
scriptinterface refactor path interface: 2011-03-23 13:36:20 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 refactor path interface: 2011-03-23 13:36:20 +00:00
sound refactor path interface: 2011-03-23 13:36:20 +00:00
tools refactor path interface: 2011-03-23 13:36:20 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp refactor path interface: 2011-03-23 13:36:20 +00:00
test_setup.cpp refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00