forked from 0ad/0ad
janwas
5299dcad86
- debug: add provision for naming threads. allows adding current thread name to log messages and displays their names in the debugger. - replaced various if(err < 0) complain() sequences with new variants of CHECK_ERR (see lib.h) - fixes to mmgr/VC debug alloc enable code - improved h_mgr error reporting (now complains when h_free fails) - US -> UK english (partial) - fix tex_load double-free bug - move win32 mouse cursor code into sysdep - error dialog is now topmost to make sure it's visible (was a problem) - handle WM_QUIT before displaying error dialog (makes sure it's shown) also as in previous 3 revisions. This was SVN commit r2588.
114 lines
3.0 KiB
C++
Executable File
114 lines
3.0 KiB
C++
Executable File
// Berkeley sockets emulation for Win32
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// Copyright (c) 2004 Jan Wassenberg
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// Contact info:
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// Jan.Wassenberg@stud.uni-karlsruhe.de
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// http://www.stud.uni-karlsruhe.de/~urkt/
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#include "precompiled.h"
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#include "win_internal.h"
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#include "lib.h"
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#include "wsock.h"
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#include "wdll.h"
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#if MSC_VERSION
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#pragma comment(lib, "ws2_32.lib")
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#endif
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#pragma data_seg(WIN_CALLBACK_POST_ATEXIT(b))
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WIN_REGISTER_FUNC(wsock_shutdown);
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#pragma data_seg()
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// IPv6 globals
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// These are included in the linux C libraries and in newer platform SDKs,
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// so should only be needed in VC++6 or earlier.
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const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT; // ::
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const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT; // ::1
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static HMODULE hWs2_32Dll;
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static int dll_refs;
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// called from delay loader the first time a wsock function is called
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// (shortly before the actual wsock function is called).
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static int wsock_init()
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{
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hWs2_32Dll = LoadLibrary("ws2_32.dll");
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// first time: call WSAStartup
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if(!dll_refs++)
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{
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char d[1024];
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if(WSAStartup(0x0002, d) != 0) // want 2.0
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debug_warn("WSAStartup failed");
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}
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return 0;
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}
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WDLL_LOAD_NOTIFY("ws2_32", wsock_init);
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static int wsock_shutdown()
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{
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// call WSACleanup if DLL was used
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// (this way is easier to understand than ONCE in loop below)
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if(dll_refs > 0)
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if(WSACleanup() < 0)
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debug_warn("WSACleanup failed");
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// remove all references
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while(dll_refs-- > 0)
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FreeLibrary(hWs2_32Dll);
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return 0;
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}
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// manual import instead of delay-load because we don't want to require
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// these functions to be present. the user must be able to check if they
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// are available (currently, on Win2k with IPv6 update or WinXP).
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// can't use compile-time HAVE_* to make that decision because
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// we don't want to distribute a separate binary for this.
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//
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// note: can't import at startup because we don't want to load wsock unless necessary
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// don't use delay load because we don't want to confuse error handling for other users
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//
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// don't bother caching - these functions themselves take a while and aren't time-critical
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static void* import(const char* name)
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{
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return GetProcAddress(hWs2_32Dll, name);
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}
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fp_getnameinfo_t import_getnameinfo() { return (fp_getnameinfo_t )import("getnameinfo" ); }
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fp_getaddrinfo_t import_getaddrinfo() { return (fp_getaddrinfo_t )import("getaddrinfo" ); }
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fp_freeaddrinfo_t import_freeaddrinfo() { return (fp_freeaddrinfo_t)import("freeaddrinfo"); }
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uint16_t htons(uint16_t s)
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{
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return (s >> 8) | ((s & 0xff) << 8);
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}
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