0ad/source/lib/sysdep
prefect 6fc1f45fa6 Stab at fixing the VertexArray compile error on VC++.
Added float-to-byte color conversion, including an SSE assembler
version.
Model renderer: Push UV coordinates into a shared vertex array and use
bytes instead of floats for the color array, thereby, significantly
reducing
the total size of vertex arrays.

This was SVN commit r2827.
2005-10-03 03:41:42 +00:00
..
unix Hardware cursor isn't implemented for X. 2005-09-29 21:48:04 +00:00
win fix for bug#68. allows opening hidden or system dirs because on some machines, the Windows dir is marked as such. 2005-09-30 15:24:03 +00:00
cpu.h Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
dir_watch.h 1) removed scaffolding from file 2004-12-09 23:12:02 +00:00
gfx.h singleton.h: use assert2 (avoid trouble in wdbg code) 2005-06-16 21:46:33 +00:00
ia32.asm Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
ia32.cpp Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
ia32.h Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
os.h stomped various lint warnings: 2005-01-23 17:45:25 +00:00
snd.h add include guards; reflect lockfree.h rename 2005-04-27 16:16:52 +00:00
sysdep.cpp read intel doc on multicore, realized it'd break our #cpu detect (which is actually critical because it determines safety of TSC). wrote new CPU detect code which should fix it (wasn't easy, grr); cannot test for lack of Pentium EE hardware ;p 2005-09-14 16:58:10 +00:00
sysdep.h Hardware cursor isn't implemented for X. 2005-09-29 21:48:04 +00:00