This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
real_tabasco_sauce
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Actions
Activity
74b8c5b15f
0ad
/
binaries
/
data
/
mods
/
official
History
Wijitmaker
74b8c5b15f
More Greek unit tweaks
...
This was SVN commit r3266.
2005-12-17 20:45:27 +00:00
..
art
More Greek unit tweaks
2005-12-17 20:45:27 +00:00
audio
Replaced - with _ in GUI
2005-01-01 12:06:17 +00:00
entities
More Greek unit tweaks
2005-12-17 20:45:27 +00:00
fonts
Committing updated font with a bit of test text while experimenting with accented characters.
2005-09-03 21:00:43 +00:00
gui
Fixed the button flickering bug. It turns out that guiHide/guiUnHide were settings controls to hidden/unhidden each tick, which caused the C++ code to reset mouse interaction properties even if the thing went from unhidden to unhidden. I fixed it by making guiHide and guiUnHide check whether the control is already hidden/unhidden before changing it, though maybe we want different behaviour from the C++ code.
2005-12-17 00:24:43 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
Removed the gaia_ designation from gaia entities, at Jason's request.
2005-12-16 05:37:27 +00:00
shaders
Work around what is apparently an ATI driver bug in the GLSL implementation
2005-11-06 22:47:26 +00:00
temp
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00