forked from 0ad/0ad
Yves
c02a7e1a7b
This upgrade also introduces exact stack rooting (see to the wiki: JSRootingGuide) and fixes problems with moving GC. This allows us to enable generational garbage collection (GGC). Measurements a few months ago have shown a performance improvement of a non-visual replay of around 13.5%. This probably varies quite a bit, but it should be somewhere between 5-20%. Memory usage has also been improved. Check the forum thread for details. Thanks to everyone from the team who helped with this directly or indirectly (review, finding and fixing issues, the required C++11 upgrade, the new autobuilder etc.)! Also thanks to the SpiderMonkey developers who helped on the #jsapi channel or elsewhere! Fixes #2462, #2415, #2428, #2684, #1374 Refs #2973, #2669 This was SVN commit r16214.
82 lines
2.0 KiB
Plaintext
82 lines
2.0 KiB
Plaintext
0 A.D. Licensing Details
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==========================
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0 A.D. is released as open source: you can freely use, copy, modify and
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distribute the game's source code and data files, as long as you include
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attribution to Wildfire Games and let anyone freely modify and distribute any
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of your own modifications to the game's files.
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The distribution includes several different types of files, and a number of
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third-party components. The details are described here, based on the directory
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structure. For any file, see the longest path name below which is a prefix of
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the file's path.
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Some files don't yet have licensing details specified - if you care about any
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in particular, let us know and we can try to clarify it.
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/binaries/data
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GPL version 2 (or later) - see license_gpl-2.0.txt
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/binaries/data/mods/art
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/binaries/data/mods/audio
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Creative Commons Attribution-Share Alike 3.0 - see
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http://creativecommons.org/licenses/by-sa/3.0/
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and also see LICENSE.txt within those directories
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/binaries/system
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Various (unspecified)
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/binaries/system/dbghelp.dll
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Proprietary - see license_dbghelp.txt for restrictions you must agree to
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before distributing this particular file
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/build
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Various (unspecified)
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/build/premake/premake4
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BSD
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/build/premake/*.lua
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MIT
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/docs
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Various (unspecified)
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/libraries
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Various - see LICENSE.txt within that directory
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/source
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GPL version 2 (or later) - see license_gpl-2.0.txt
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/source/lib
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MIT
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/source/scriptinterface/third_party
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MPL 2.0
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/source/third_party/cppformat
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BSD
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/source/third_party/encryption
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GPL version 2 (or later)
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ISC (pkcs5_pbkdf2.cpp)
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MIT (pkcs5_pbkdf2.h)
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/source/third-party/jsonspirit
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MIT
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/source/third_party/mikktspace
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zlib
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/source/third_party/mongoose
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MIT
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/source/third_party/tinygettext
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GPL version 2 (or later) - see license_gpl-2.0.txt
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/source/tools
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Various - see LICENSE.txt within that directory
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/source/tools/atlas
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GPL version 2 (or later) - see license_gpl-2.0.txt
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