0ad/binaries/data/mods/official/scripts
Matei 77c59070c1 # Various gameplay updates.
- Added per-player resource pool and modified the GUI and entity scripts
to work with it.
- Modified unit creation functions so the unit is always assigned a
player before firing its initialize event, so that this event can deduct
population, etc from the right player.
- Fixed various small bugs, like a unit not cancelling all of its queued
items when it dies, or buildings not costing anything.

This was SVN commit r3998.
2006-06-10 03:05:16 +00:00
..
entity_functions.js # Various gameplay updates. 2006-06-10 03:05:16 +00:00
game_startup.js # Various gameplay updates. 2006-06-10 03:05:16 +00:00