.. |
res
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document DynArray and add self-test. fix 2 tiny little bugs.
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2005-11-03 00:42:37 +00:00 |
sysdep
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Fix various warnings (both implicit conversions and real bugs).
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2005-11-06 17:58:47 +00:00 |
adts.cpp
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fix for vc7 (incomplete type in container). also some updates to vfs
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2004-05-08 01:11:51 +00:00 |
adts.h
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
allocators.cpp
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document DynArray and add self-test. fix 2 tiny little bugs.
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2005-11-03 00:42:37 +00:00 |
allocators.h
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document DynArray and add self-test. fix 2 tiny little bugs.
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2005-11-03 00:42:37 +00:00 |
app_hooks.cpp
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app_hooks.cpp: Remove "inline" from ah_xyz functions (gcc doesn't export
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2005-10-24 01:43:37 +00:00 |
app_hooks.h
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g++ compilation fixes.
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2005-10-21 18:32:16 +00:00 |
byte_order.cpp
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Lots of gcc -Wall fixes. The common ones:
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2005-10-07 15:24:29 +00:00 |
byte_order.h
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add 64-bit endian-safe read; also bit_mask
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2005-09-18 18:10:23 +00:00 |
config.h
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allocators, config: add CONFIG_OVERRUN_PROTECTION - allows disabling the lengthy work done by OverrunProtector
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2005-10-29 21:40:41 +00:00 |
debug_stl.cpp
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- color -> colour
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2005-08-10 01:12:03 +00:00 |
debug_stl.h
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- debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation)
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2005-07-03 22:36:24 +00:00 |
debug.cpp
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profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
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2005-10-30 16:19:20 +00:00 |
debug.h
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allocators: add include guard and posix.h (needed for PROT_*)
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2005-10-29 02:32:36 +00:00 |
detect.cpp
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Do not mess with FPU rounding control on Linux.
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2005-11-06 03:54:58 +00:00 |
detect.h
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hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
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2005-04-19 17:07:05 +00:00 |
glext_funcs.h
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Fix wgl extension function pointers (I hope). Thanks for pointing it out, Philipp.
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2005-10-30 01:51:16 +00:00 |
input.cpp
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minimap: now use GUI event system instead of polling. fixes broken click feature.
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2005-10-20 15:27:39 +00:00 |
input.h
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minimap: now use GUI event system instead of polling. fixes broken click feature.
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2005-10-20 15:27:39 +00:00 |
lf_alloc.cpp
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
lib.cpp
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g_YMinOffset declared in gameview.h instead of extern elsewhere
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2005-10-19 17:16:34 +00:00 |
lib.h
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add debug_warn_err analogous to debug_assert_failed that reports an error code for use with CHECK_ERR et al. (as discussed in bug#70)
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2005-10-28 02:56:35 +00:00 |
lockfree.cpp
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
lockfree.h
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
mmgr.cpp
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profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
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2005-10-30 16:19:20 +00:00 |
mmgr.h
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remove key- and mouse-state-clear code (previously called after alt+tab out). wsdl now takes care of this: by maintaining its own key array+sending up events for all currently down keys; and by capturing the mouse on each click.
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2005-10-31 01:15:49 +00:00 |
nommgr.h
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
ogl.cpp
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Fix wgl extension function pointers (I hope). Thanks for pointing it out, Philipp.
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2005-10-30 01:51:16 +00:00 |
ogl.h
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Fix wgl extension function pointers (I hope). Thanks for pointing it out, Philipp.
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2005-10-30 01:51:16 +00:00 |
posix_types.h
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
posix.h
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Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
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2005-09-12 23:37:52 +00:00 |
precompiled.cpp
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Linux/GCC compat, a few newlines at end of file, minor changes
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2004-06-02 15:31:55 +00:00 |
precompiled.h
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Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
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2005-09-12 23:37:52 +00:00 |
sdl.h
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sdl: remove complicated mouse button check/workaround; that's now done in Interact.cpp (which makes the assumptions being tested)
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2005-10-24 00:06:08 +00:00 |
self_test.cpp
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lib.cpp: forgot to use TEST (for self-test)
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2005-09-02 18:38:25 +00:00 |
self_test.h
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guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that.
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2005-09-04 19:48:26 +00:00 |
string_s.cpp
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- update load times
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2005-09-21 16:42:56 +00:00 |
string_s.h
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comments/cosmetics;
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2005-09-27 15:20:56 +00:00 |
timer.cpp
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cinput, ogl_shader, h_mgr, vfs: stomp on warnings
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2005-10-19 20:26:53 +00:00 |
timer.h
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change requested by philip: debug_printf "tags" are now followed by '|' instead of ':' because something like "func: i am blowing up" is rather common.
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2005-10-27 16:53:41 +00:00 |
types.h
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
wstring_s.cpp
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implementation of secure CRT string functions
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2005-02-28 15:27:04 +00:00 |