0ad/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.h
Ykkrosh 7bfe647366 Atlas: Initial terrain-selection panel.
TextureManager: Skip *.jbf too.

This was SVN commit r3085.
2005-11-03 03:49:57 +00:00

19 lines
490 B
C++

#include "wx/splitter.h"
class SnapSplitterWindow : public wxSplitterWindow
{
public:
SnapSplitterWindow(wxWindow* parent, long style = wxSP_3D);
void SetDefaultSashPosition(int sashPosition);
virtual bool SplitVertically(wxWindow *window1, wxWindow *window2);
virtual bool SplitHorizontally(wxWindow *window1, wxWindow *window2);
private:
void OnSashPosChanging(wxSplitterEvent& evt);
int m_DefaultSashPosition;
int m_SnapTolerance;
DECLARE_EVENT_TABLE();
};