forked from 0ad/0ad
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
/*
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GUI Object - Image object
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by Gustav Larsson
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gee@pyro.nu
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--Overview--
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GUI Object for just drawing a sprite.
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--More info--
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Check GUI.h
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*/
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#ifndef CImage_H
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#define CImage_H
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//--------------------------------------------------------
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// Includes / Compiler directives
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//--------------------------------------------------------
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#include "GUI.h"
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//--------------------------------------------------------
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// Macros
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Types
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Declarations
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//--------------------------------------------------------
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/**
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* @author Gustav Larsson
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*
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* Object just for drawing a sprite. Like CText, without the
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* possibility to draw text.
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*
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* Created, because I've seen the user being indecisive about
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* what control to use in these situations. I've seen button
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* without functionality used, and that is a lot of unnecessary
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* overhead. That's why I thought I'd go with an intuitive
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* control.
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*
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* @see IGUIObject
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*/
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class CImage : public IGUIObject
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{
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GUI_OBJECT(CImage)
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public:
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CImage();
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virtual ~CImage();
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protected:
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/**
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* Draws the Image
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*/
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virtual void Draw();
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};
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#endif
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