0ad/source/simulation2
2011-06-06 22:08:26 +00:00
..
components Ranged units always face their targets when attacking. fixes #831 2011-06-06 22:08:26 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Handle triple-click selections a bit more efficiently 2011-05-06 22:22:56 +00:00
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
serialization cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
system split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
tests fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Simulation2.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
TypeList.h Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank. 2011-05-05 01:27:49 +00:00