forked from 0ad/0ad
Ykkrosh
8a11f53011
# Removed more ancient unused code # Partial VC2005 compatibility for Atlas editor / AoE3Ed # Terrain overlay rendering system; used to implemented Atlas brush display # Renamed 'right' to 'left' This was SVN commit r3771.
23 lines
383 B
C++
23 lines
383 B
C++
// Precompiled headers:
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#ifdef _WIN32
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# define HAVE_PCH
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#endif
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#ifdef _MSC_VER
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# define _SCL_SECURE_NO_DEPRECATE // shut up, std::copy isn't deprecated
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#endif
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#ifdef HAVE_PCH
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// Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN
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#include <vector>
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#include <string>
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#include <set>
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#include <stack>
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#include <map>
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#endif // HAVE_PCH
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