forked from 0ad/0ad
prefect
8fd256c458
* noframebufferobject configuration in system.cfg can be used to disable EXT_fbo (in case drivers are flaky etc.) * shadow texture size now honours the OpenGL maximum texture size as reported by the implementation This was SVN commit r3693.
33 lines
959 B
C
33 lines
959 B
C
#include "CStr.h"
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// flag to disable extended GL extensions until fix found - specifically, crashes
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// using VBOs on laptop Radeon cards
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extern bool g_NoGLVBO;
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// disable FBO extension in case the driver is flaky
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extern bool g_NoGLFramebufferObject;
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// flag to switch on shadows
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extern bool g_Shadows;
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// flag to switch off pbuffers
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extern bool g_NoPBuffer;
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// flag to switch on fixed frame timing (RC: I'm using this for profiling purposes)
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extern bool g_FixedFrameTiming;
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extern bool g_VSync;
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extern float g_LodBias;
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extern float g_Gamma;
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extern bool g_EntGraph;
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// name of configured render path (depending on OpenGL extensions, this may not be
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// the render path that is actually in use right now)
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extern CStr g_RenderPath;
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extern int g_xres, g_yres;
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extern int g_bpp;
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extern int g_freq;
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extern bool g_Quickstart;
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extern CStr g_AutostartMap;
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extern CStr g_CursorName;
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extern void CONFIG_Init(int argc, char* argv[]);
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