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elexis 903803ceec Gamesetup ready- and PlayerAssignments-cleanup.
Split logic to onClientJoin onClientLeave.
Remove duplicate, yet slightly different ready button caption.
Rename hosts to newAssignments in the GUI message sent by the NetClient.

This was SVN commit r18299.
2016-06-03 02:28:29 +00:00
binaries Gamesetup ready- and PlayerAssignments-cleanup. 2016-06-03 02:28:29 +00:00
build Remove libjpeg. Fixes #2828. 2016-03-12 18:15:04 +00:00
docs Update the pathfinder docs. 2015-06-27 15:16:21 +00:00
libraries Remove libjpeg. Fixes #2828. 2016-03-12 18:15:04 +00:00
source Gamesetup ready- and PlayerAssignments-cleanup. 2016-06-03 02:28:29 +00:00
.gitattributes Deletes internal mod (see SVN history if needed) 2013-02-14 22:32:17 +00:00
license_dbghelp.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_gpl-2.0.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_lgpl-2.1.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
LICENSE.txt Update tinygettext. 2015-06-01 01:09:19 +00:00
README.txt Changes various urls to point to the new website and fixes some broken forum urls. 2012-12-11 23:04:03 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


---------------------------------------
Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


------------------
Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors