0ad/binaries/data/mods/official
Ykkrosh 92b9c07f95 Restoring SVN repository:
Greek basket texture

# New Greek vases

# housekeeping
documentation fix: trailing / in directory names is mandatory

# Atlas: Sky texture selection; save with maps

Atlas code tidying: Slightly nicer syntax for defining command handlers,
and some explanation of how it works

Automated build.

This was SVN commit r4008.
2006-06-21 22:37:31 +00:00
..
art This was SVN commit r4004. 2006-06-11 10:13:17 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities Restoring SVN repository: 2006-06-21 22:37:31 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers. 2006-06-09 23:04:47 +00:00
gui Restoring SVN repository: 2006-06-21 22:37:31 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Restoring SVN repository: 2006-06-21 22:37:31 +00:00
scripts Restoring SVN repository: 2006-06-21 22:37:31 +00:00
shaders Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should). 2006-05-31 22:39:29 +00:00
technologies Restoring SVN repository: 2006-06-21 22:37:31 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00