forked from 0ad/0ad
53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_FONT
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#define INCLUDED_FONT
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#include "lib/res/handle.h"
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class CStrW;
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/*
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To use CFont:
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CFont font("name");
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font.Bind();
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glwprintf(L"Hello world");
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*/
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class CFont
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{
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public:
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CFont(const char* name);
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~CFont();
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void Bind();
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int GetLineSpacing();
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int GetHeight();
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int GetCharacterWidth(wchar_t c);
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void CalculateStringSize(const CStrW& string, int& w, int& h);
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private:
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Handle h;
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};
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#endif // INCLUDED_FONT
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