0ad/binaries/data
Matei 9b98a19506 # Faster GUI resource counter updates.
These seemed to be eating up 100 MS per frame! I've made the GUI
remember old resource values and only refresh counters when they change,
but this is still really bad performance, because in a real game we'll
have resource values changing every second. We need to find a much
better way to lay out those resource counter elements.

This was SVN commit r4127.
2006-07-17 02:27:55 +00:00
..
config Undid config change 2006-05-04 14:45:44 +00:00
mods/official # Faster GUI resource counter updates. 2006-07-17 02:27:55 +00:00
profiles Updated autobuilder to get the .pdb files from 'system'. 2005-10-01 04:26:12 +00:00
screenshots Don't ignore the screenshots directory 2004-07-09 20:17:34 +00:00
tools svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00
xmbcleanup.bat Moved xmbcleanup so that non-programmers can reach it 2004-12-19 00:42:44 +00:00
xmbcleanup.sh UNIX shell script for xmbcleanup 2004-12-17 20:15:42 +00:00