0ad/source/simulation2/system
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Component.h # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
ComponentManager.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
ComponentManager.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
ComponentManagerSerialization.cpp Fix serialize/deserialize API asymmetry. 2010-09-17 17:53:26 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h Fix compile error 2010-07-25 17:03:07 +00:00
Entity.h # Object creation in Atlas with new simulation system 2010-01-14 20:36:29 +00:00
IComponent.cpp # Initial support for automatic validation of entity template XML. 2010-04-09 19:02:39 +00:00
IComponent.h Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
Interface.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
InterfaceScripted.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
Message.h Fix serialize/deserialize API asymmetry. 2010-09-17 17:53:26 +00:00
ParamNode.cpp Fix serialization of most components 2010-10-23 19:59:40 +00:00
ParamNode.h Fix serialization of most components 2010-10-23 19:59:40 +00:00
SimContext.cpp # Add fog-of-war. 2010-09-23 12:13:13 +00:00
SimContext.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00